Jwt.Net, a JWT (JSON Web Token) implementation for .NET
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The maker's introduction consists of the line above. Read the repository README for more details. Repository README ↗
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Read the full README ↗This library supports generating and decoding JSON Web Tokens.
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var payload = new Dictionary<string, object>
{
{ "claim1", 0 },
{ "claim2", "claim2-value" }
};
IJwtAlgorithm algorithm = new RS256Algorithm(certificate);
IJsonSerializer serializer = new JsonNetSerializer();
IBase64UrlEncoder urlEncoder = new JwtBase64UrlEncoder();
IJwtEncoder encoder = new JwtEncoder(algorithm, serializer, urlEncoder);
const string key = null; // not needed if algorithm is asymmetric
var token = encoder.Encode(payload, key);
Console.WriteLine(token);
var token = JwtBuilder.Create()
.WithAlgorithm(new RS256Algorithm(certificate))
.AddClaim("exp", DateTimeOffset.UtcNow.AddHours(1).ToUnixTimeSeconds())
.AddClaim("claim1", 0)
.AddClaim("claim2", "claim2-value")
.Encode();
Console.WriteLine(token);
try
{
IJsonSerializer serializer = new JsonNetSerializer();
IDateTimeProvider provider = new UtcDateTimeProvider();
IJwtValidator validator = new JwtValidator(serializer, provider);
IBase64UrlEncoder urlEncoder = new JwtBase64UrlEncoder();
IJwtAlgorithm algorithm = new RS256Algorithm(certificate);
IJwtDecoder decoder = new JwtDecoder(serializer, validator, urlEncoder, algorithm);
var json = decoder.Decode(token);
Console.WriteLine(json);
}
catch (TokenNotYetValidException)
{
Console.WriteLine("Token is not valid yet");
}
catch (TokenExpiredException)
{
Console.WriteLine("Token has expired");
}
catch (SignatureVerificationException)
{
Console.WriteLine("Token has invalid signature");
}
var json = JwtBuilder.Create()
.WithAlgorithm(new RS256Algorithm(certificate))
.MustVerifySignature()
.Decode(token);
Console.WriteLine(json);
The output would be:
{ "claim1": 0, "claim2": "claim2-value" }
You can also deserialize the JSON payload directly to a .NET type:
var payload = decoder.DecodeToObject<IDictionary<string, object>>(token, secret);
This is the beginning of the README. Read the rest at the original. Read the full README ↗