A 2D painting and animation app with no image generator in it. Your agent paints with klad's brushes, stroke by stroke, and everything it paints stays editable, smudges and wet paint included.
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デザインRust · PythonGitHub @klad-appオンライン所有者未確認
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A drawing app built for agent/human collaboration
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Read the full README ↗Give your agent real brushes. klad is a 2D painting and animation app you share with a coding agent. You paint in the editor with a pen. The agent paints through the klad command line, with the same brushes, on the same drawing, and each of you sees the other's strokes instantly.
Don't want to build it? Sign up for the pre-built app release at klad.studio.
There is no image model in klad. Your agent (Claude Code, Codex, anything that can run commands) decides what to paint; klad gives it brushes, layers and a timeline. Whatever either of you puts down stays what it was: a stroke with its path, pressure, brush and colour, a shape with its points, a fill with its region. So there's no rerolling and hoping for the best: if one leaf looks off, you fix that leaf.
Drawings made with Claude Fable 5.2: the creature, the scene and the prop kit were painted stroke by stroke through the klad command line.
An image generator hands you pixels, and the only edit left is another roll of the dice. klad keeps every stroke and every fill as data: where it went, how hard it was pressed, its brush and its colour. Pick any of them hours later, yours or the agent's, and recolour it, bend it, move it or delete it.
klad command line, and its strokes show up in your editor as it works.The prompt to start with is under Try it. klad comes with three agent skills, all in docs/skill/ and all MIT, so use them with any agent and any tool:
klad skill: the tool. How to look at a drawing, change it and check the result.klad skill drawing: the craft. Planning a picture, light on form, values, edges, colour, materials and how to judge the result.klad skill pixel: the same for pixel art, and for animating a sprite.What an agent paints depends on the agent and on how much you steer it. The skills teach it the tool and some craft; the pen in your hand does the rest.
Everything you can do in the editor has a klad command too, so a script or an agent works on the same drawing you have open. It reads strokes as JSON, changes any of them by its address and applies batches of edits as JSON ops.
This is the beginning of the README. Read the rest at the original. Read the full README ↗