Chisle
The coding-agent plugin that bills 52% of a bare model across 20 live tasks. Terse persona + tool-output compressor + context diet.
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Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
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Read the full README ↗NVIDIA PhysicsNeMo is an open-source PyTorch framework for physics machine learning (physics ML), scientific machine learning (SciML), and AI for science and engineering. It provides reusable library components and end-to-end training recipes.
pip install "nvidia-physicsnemo[cu13]"
For CUDA 12, a basic install, optional features, or source setup, refer to installation options.
Every visual above comes from a PhysicsNeMo recipe or workflow.
ShardTensor domain parallelism to split a single
high-resolution sample across GPUs, alongside PyTorch DistributedDataParallel (DDP) or
Fully Sharded Data Parallel 2 (FSDP2).Start from a recipe and adapt it to your data, geometry, physics, and deployment constraints. Explore by physical domain:
Browse the complete example catalog for every available recipe.
PhysicsNeMo supplies reusable models, training components, and recipes. For a domain-focused application layer or data preparation, continue with:
| Need | Continue with |
|---|---|
| Scientific data preparation | PhysicsNeMo Curator for extract, transform, and load (ETL) pipelines that prepare AI-ready scientific and engineering datasets |
| Engineering inference and design | PhysicsNeMo CFD for inference, evaluation, benchmarking, and design workflows |
| Weather and climate | Earth2Studio for building and deploying AI weather and climate workflows |
| Atomistic simulation | NVIDIA ALCHEMI Toolkit for GPU-first training, inference, and dynamics workflows, with optimized primitives from ALCHEMI Toolkit Ops |
PhysicsNeMo models are ordinary torch.nn.Module objects. Choose a family by the
representation of your data and the task you need to solve. Model names link to source
code. The final column links to examples and papers.
This is the beginning of the README. Read the rest at the original. Read the full README ↗