Recompia
Pokémon Pokopia (Switch 2) recompiled to run natively on Windows with Linux/Handheld support. Multiplayer included, modding, feature enhancements and more! Join the discord community as well
翻訳待ち
A stable, selectively maintained OMSI 2-compatible runtime based on openOMSI, developed by OmsiModsBR Team.
翻訳待ち
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Current Depot release: 0.2.52 (2026-10-10), based on openOMSI 0.2.16. The previous release, 0.2.17, was rebranding only.
Historical source baseline from openOMSI: v0.2.16 (2026-10-07), commit
c85b2e0dda13d219fd12d0496c653d20cdb54145.
Maintenance policy: stable base + selective upstream integration.
See baseline provenance and integration policy.
Build/test evidence and remaining limits are recorded in
baseline validation.
Early release. Expect bugs. Project Depot is in an early stage of development: things may be
missing, broken or change between versions. Please report problems in
Issues.Read the full README ↗Independent repository: https://github.com/OmsiModsBR/depot
Current Depot release: 0.3.0 (2026-10-30), based on openOMSI 0.2.16. Previous releases: 0.2.52 and 0.2.17 (rebranding only).
Historical source baseline from openOMSI: v0.2.16 (2026-10-07), commit
c85b2e0dda13d219fd12d0496c653d20cdb54145.
Maintenance policy: stable base + selective upstream integration. See baseline provenance and integration policy. Build/test evidence and remaining limits are recorded in baseline validation.
[!WARNING] Early release. Expect bugs. Project Depot is in an early stage of development: things may be missing, broken or change between versions. Please report problems in Issues.
Project Depot began as an independent project derived from openOMSI, a Rust recreation of the bus simulator OMSI 2. It retains that technical foundation: 64-bit, multithreaded, with a modern renderer (Vulkan / DirectX 12 through wgpu) and an optional DirectX 9 renderer on Windows.
The project's explicit goal is to achieve 1:1 compatibility with OMSI 2, including its existing maps, buses, scenery, scripts and mods. This is a development target, not a claim that complete compatibility has already been achieved. Alongside that goal, evolutions to the simulator's physics and simulation are a development priority, while preserving compatibility and a stable base through selective upstream integration.
Depot 0.3.0 (2026-10-30) is the first release numbered by hand. The full list, with the pull request behind every item, is in the changelog; the release notes summarise it. Highlights:
.bus files; passengers use every door of an articulated bus,
keep the height of a high platform and complain again when the saloon is too dark..zip only.Earlier releases: 0.2.17 was only the rebranding (no gameplay, renderer, physics, simulation, scripting or multiplayer changes; release notes), and 0.2.52 was the first with behaviour changes: articulated buses and trailers as separate bodies, refactored vehicle physics, an independent outside-view field of view, navigator map packages, a pusher joint, timetable and sound fixes (release notes). Several of these are validated only by automated tests, and the physics changes are not shown to match OMSI 2 yet: 1:1 compatibility remains a development goal, not an achieved result.
[!IMPORTANT] Project Depot needs an original copy of OMSI 2. It contains no game content of its own: it plays on the maps, vehicles and other files of an installed OMSI 2 and will not start without one.
How to read the labels below. 1:1 goal: the feature is meant to behave like OMSI 2; it is checked by automated tests and traces, and is not claimed identical until it has been compared in the game. Deliberate improvement: it differs from the original on purpose and is recorded as such. Depot addition: OMSI 2 has nothing equivalent. Experimental: new, off by default or not yet compared with the original in the game. Every item below is in the 0.3.0 release; the pull request behind each line is in the changelog.
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