iArt.ai
AI motion graphics software — the After Effects alternative anyone can use. Create animations and explainer videos from a text prompt in minutes.
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A browser-first video editor for humans and AI agents, with an optional desktop app.
翻訳待ち
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Read the full README ↗The Lawn/Videorc integration phases now include short browser recordings. Open Project media → Record, choose screen/window, camera or microphone, then stop and add the recording to Project media. Completed files can also be downloaded before import. Capture is limited to five minutes or 128 MiB and excludes system audio. The desktop app now has scoped capture permissions and device selection; synthetic microphone recording and restart recovery pass. Desktop video encoding and physical-device acceptance remain open. See LV006 evidence. See recording verification and remaining acceptance. Project media → Saved recordings now recovers completed and interrupted captures after restart. Save available chunks to a chosen folder; larger-file storage and native capture measurements are covered in the LV003–LV005 report. The Windows desktop app also offers Project media → Native recording, using FFmpeg with retained MKV sources, MP4 finalization and recovery retry. Synthetic H.264/AAC, hardware encoding and restart recovery pass; physical and long-run acceptance remain open. See LV007 evidence.
Current browser, keyboard and marked-range export fixes are recorded in the continuation follow-up.
Foundation for a browser-first video editor with an optional desktop application. The shared editing engine, desktop application, and agent tools follow the architecture plan. The editor has resizable panels, editable sequence properties, browser autosave, project open/download, a local media bin, and a timeline with track controls, source placement, zoom, selection, seeking, source playback, split/trim/move, linked edits, ripple deletion/insertion, roll/slip/slide, joins, speed, held frames, role/synced placement, angle switching, animated picture compositing, and local WebM export.
The Tandem parity roadmap breaks the editor, media,
desktop, and agent work into small phases with acceptance checks and a pinned
upstream feature inventory. Phases 001-110 have implementations, with phase 028's
public-host acceptance still pending: synthetic reference
fixtures, exact flick timing, a browser media feasibility probe, and Effect schemas
for projects, tracks, media, and clips, project validation, atomic command batches,
undo/redo, a resizable editor frame, sequence properties, project persistence,
single-writer browser tabs, local media registration/import, track commands,
non-ripple clip placement, timeline navigation/selection, source preview, and
audio-clock-driven transport. Thirty-nine command families have implementations.
insertClip supports place and insert; moveClips supports place. Trimming
supports both ripple and non-ripple edits. Undo history remains in memory and resets
on reload.
Import a source and drag it to a compatible track, or choose Place at playhead. Video tracks show picture and remain silent; place sound on an audio track. Use the ruler to seek, the transport to step/play/pause, and Fit or zoom controls to navigate. Shift/Ctrl/Command-click selects multiple clips. Preview supports multiple video/image/solid layers with fit, position, scale, and clockwise rotation, fractional crop, opacity, and picture keyframes, plus mixed audio tracks. Color adjustment, HSL, color wheels, LUTs, and vignette render in both preview and export. Sharpen, blur, pixelate, borders, rounded corners, and shadows also render. Adjustment layers, picture transitions, and audio crossfades render in preview and export. Audio controls support gain, fades, loudness normalization, pitch, dynamics, voice cleanup, and local RNNoise isolation. Transition sounds are ordinary editable SFX clips, with per-project defaults. Live mix meters show clipping, and background jobs expose progress and cancellation. Split with Ctrl/Cmd+K or Ctrl/Cmd+B, trim with edge handles or inspector fields, and drag clips to move. Delete lifts selected clips; Shift+Delete removes their time. Link/Unlink controls keep picture and sound edits together. Export renders supported source edits locally to VP8/Opus WebM, with exported ranges up to five minutes and frames up to 16 million pixels at 1–60 fps. Output length rounds up to a complete frame. Unsupported processing fails preflight visibly.
Time edits opens controls for inserting time, closing a gap, and cutting multiple overlapping ranges in one edit. The inspector exposes slip, slide, roll-next-cut, and ripple edge adjustments. Alt-drag a clip to slip, Alt+Shift-drag to slide, Alt-drag an edge to roll, and Shift-drag an edge to ripple trim. Shift-dropping a bin source or choosing Insert at playhead opens time before placing it. These gestures are verified on Windows Chromium; use numeric controls as an alternative.
The inspector also edits clip names, tags, enabled state, source-edge holds, speed, and held-frame ranges. Join next clip and Join through-edits remove compatible cuts while retaining linked timing. Each bin source has Role and take placement controls for source roles, known take offsets, paired placement, and adding a synced angle or external mic to an existing take. Synced angles start disabled. In the inspector, choose an Angle track and a timeline range, then Show selected angle. Choosing the camera track returns to the base picture. Automatic alignment by sound is planned.
This is the beginning of the README. Read the rest at the original. Read the full README ↗