ZBrush-style sculpting for VFX, animation and games. VFX Reference Platform CY2026 and CY2027 builds, OpenUSD, a Python API and Send to Unreal. Free built-in AI: describe a brush and get it, or turn a
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デザインC++ · HTMLGitHub @islandmedオンライン所有者未確認
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The free, open-source alternative to ZBrush. Sculpting for Linux, macOS and Windows with free built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
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Loading the full README.
Read the full README ↗Sculpt with the brushes, symmetry and navigation you already know. Free, open source, no subscription, no account.
Download for Windows · Download for macOS · Download for Linux (AppImage, x86_64)
Every link gets the newest version straight from GitHub. install/ lists every package (.deb, .rpm, ARM64, portable .zip, Arch). Or install with one command:
# macOS / Linux
curl -fsSL https://raw.githubusercontent.com/islandmed/SculptForge/main/install/install.sh | sh
# Windows (PowerShell)
irm https://raw.githubusercontent.com/islandmed/SculptForge/main/install/install.ps1 | iex
The builds aren't code-signed yet:
Studio builds (Rez), older versions and checksums are on the releases page.
Features · Pipelines and automation · Controls · Building from source · Project layout · Studios
Video review by askNK. If sculptforge.app is blocked on your network, the guide is on GitHub too.
SculptForge has no telemetry, no account and no servers of its own. AI features are optional and talk directly to the service you choose; what is sent where.
SculptForge is free, and nothing in the app is ever paywalled. Every release stays free for everyone; bug-fix and security releases go out to all the same day.
Contributions are welcome: bug reports, brushes, docs and code. Read CONTRIBUTING.md and the Code of Conduct. For questions, tips and showing your work, join the SculptForge Discord; bugs and feature requests go to GitHub issues. Please report security issues privately (see SECURITY.md).
Copyright © 2026 The SculptForge contributors.
SculptForge is free software, licensed under the GNU General Public License v3.0 or later. You own everything you make with it; the GPL covers the program, not your models. Third-party components and their licences are listed in THIRD_PARTY_NOTICES.md.
SculptForge is an independent project and is not affiliated with or endorsed by Epic Games, Autodesk, Pixar, the Khronos Group, Hugging Face, Tencent, Microsoft, Stability AI, Anthropic, fal or Meshy. Unreal and Unreal Engine are trademarks of Epic Games, Inc. FBX is a trademark of Autodesk, Inc. glTF is a trademark of the Khronos Group Inc. Other names are trademarks of their respective owners.