CoOp:Anything
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저장소 정보는 아직 수집하지 않았습니다.
아직 감지된 업데이트가 없습니다. GitHub 릴리스가 나오면 여기에 보입니다.
메이커가 쓴 소개는 위의 한 줄이 전부입니다. 더 자세한 내용은 저장소 README에서 읽을 수 있습니다. 저장소 README ↗
README 전체를 불러오는 중입니다.
README 전문 보기 ↗Lasertag is a mixed reality colocated multiplayer FPS for Meta Quest 3 (and possibly other headsets). It's an experimental multiplayer mixed-reality game for people in the same physical space.
Lasertag is a Unity project using the Netcode for GameObjects multiplayer library.
The Netcode for GameObjects configuration is unusual: Lasertag uses NGO's Distributed Authority mode but via LAN ('DAHost' mode) instead of through Unity's cloud services (CMB Services). While undocumented, everything but host migration works.
Lasertag features a custom live environment scanning system that progressively scans and meshes the environment during play. The environment scan is used for physics collision and visual occlusion.
Lasertag uses the PolyForm Noncommercial License 1.0.0. If you would like to license Lasertag code for commercial projects, please reach out to me!