*p5.brush
p5.js 환경에서 자연스러운 텍스처를 탐구하는 아티스트·디자이너·취미자를 위한 다목적 라이브러리
Abby·Neya·Max 세 목소리를 claude-voice와 함께 듣고, 클라우드·API키 없이 로컬에서 텍스트를 음성으로 변환
Hear Abby, Neya and Max, the three voices that ship with claude-voice. Local text to speech for Claude Code: no cloud, no API key, no audio leaving the machine.
플러그인Python · C#GitHub @TraxData313온라인운영자 미확인
써 보셨어요? 한 번만 눌러 주세요. 로그인은 필요 없어요.
Abby narrates Claude Code's answers via a local Qwen-TTS model. Your machine only — totally free: no cloud, no API key, no account, no audio ever leaving the computer.
저장소 README에서 가져옴
README 전체를 불러오는 중입니다. 아래는 저장된 발췌입니다.
Your terminal grew a voice. It runs on your own machine and tells nobody about it.
Abby, Neya and Max, a few seconds each
Abby , as claude-voice — click her to hear her speak.
English and
Russian are tested and both sound right —
and 🌐 most widely used languages should read normally.
Abby narrates Claude Code and Codex answers through a local Qwen-TTS model. Your machine only —
totally free: no cloud, no API key, no account, no audio ever leaving the computer. Unplug
the network and she carries on talking.README 전문 보기 ↗Abby narrates Claude Code and Codex answers through a speech model on your own machine — totally free: no cloud, no API key, no account, no audio ever leaving the computer. Unplug the network and she carries on talking.
She reads a long answer as its ## TL;DR rather than in full, and Claude is told to write one.
How she decides what to say →
Windows only. Paste this into Claude Code:
Clone https://github.com/TraxData313/claude-voice here, then follow docs/tour.md
in it: set it up, turn it on, and give me the spoken tour.
Or in PowerShell, no clone:
powershell -c "irm https://raw.githubusercontent.com/TraxData313/claude-voice/main/install.ps1 | iex"
Either way it becomes a program: Abby for Claude in the Start menu, an Uninstall in Settings → Apps, no admin rights, fine with Smart App Control. Also as a Claude Code plugin. What it does →
| Windows | there is no macOS or Linux build. Python comes with it: a private, signed python.org copy |
| Nothing else, for Pocket | the default engine: the CPU, a few hundred MB, Abby in English |
| An NVIDIA card, for Qwen | ~4 GB of video memory (an estimate) and 3 GB of disk; reads every alphabet. Not with Smart App Control on |
Three engines, and what each costs →
/voice <thing> in Claude Code. Mind the space: /voice on, never /voice_on.
on / off | the switch. off leaves the engine warm, so on is instant |
set abby | change voice. Any unambiguous substring: set ab works |
engine pocket | which engine speaks: qwen, pocket or breeze. Engines → |
repeat | say the last answer again. repeat-all for the whole thing |
stop / pause / play | cut it off and empty the queue · hold her mid-word · carry on |
volume 40 | how loud, 0 to 100 — audible mid-sentence |
narrate transcript on | also hear the short lines between tool calls; then hooks install. Off by default |
panel | the window: who speaks, pause, skip, volume, history. All of it → |
update | is there a newer one? It only ever looks when you ask |
help | every command, grouped. All of them → |
Three ship with it, all the author's own — original characters, borrowed from nobody:
| Abby | Cute, slightly nerdy, young and warm. Calm, never in a hurry — for careful work, tricky debugging, and being talked through something gently. | |
| Neya | Soft-spoken, emotionally intuitive, young and calming. Grounded and gently reassuring — for thoughtful deep dives, empathetic listening, and navigating complex ideas at a comfortable pace. | |
| Max | Brave and driving, a trainer's energy. Punchy lines, counts off what is done, pushes for one more — for grinding through a long list. |
▶ Hear all three — GitHub will not play audio inside a README. Cloning your own, and whose voice you may publish →
With thanks to Genndy Tartakovsky, whose Samurai Jack is why they look the way they do. The characters are ours; the debt is to the style, and to the spirit of the thing.
| Install → | what the installer does, where it puts things, Smart App Control, removing it |
| Updating → | getting a newer one, and exactly what the version check sends |
| How it works → | the engine, the hooks, the JNI bridge — and the things that cost real time to find |
| How a game finds it → | the registry key, where.json, and the order a program looks in |
| Talking to her from a program → | the HTTP API — and what a game needs |
| When it goes quiet → | silence has no error message. Start here |
lib\.)