Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
아직 감지된 업데이트가 없습니다. GitHub 릴리스가 나오면 여기에 보입니다.
개인 계정의 공개 저장소 소유자는 GitHub로 로그인해 운영자를 확인하고 소개를 직접 관리할 수 있습니다. 관리자 승인은 필요하지 않습니다.
로그인한 뒤 확인 파일을 만들어 이 저장소의 기본 브랜치에 30분 안에 커밋해 주세요. 다른 브랜치나 포크의 파일은 인정하지 않습니다. 파일을 올린 뒤 아래에서 확인하면 관리자 승인 없이 관리할 수 있습니다. 자격을 유지하려면 파일을 남겨 두세요.
로그인이 필요하면 로그인 화면으로 이동합니다. 로그인 후 이곳으로 돌아와 원하는 확인 버튼을 다시 눌러 주세요.
프로젝트 폴더에서 /nomorevibe verify를 실행하면 소유권을 확인하고 소개를 직접 관리할 수 있습니다.
1분 만에 확인하기README 전체를 불러오는 중입니다. 아래는 저장된 발췌입니다.
Private online poker for you and your friends, styled after GGPoker. Fake chips, real drama.README 전문 보기 ↗Private online poker for you and your friends, styled after GGPoker. Fake chips, real drama.
client/public/audio/CREDITS.mdRequires Node 18+.
npm run install:all # installs root, server and client deps
npm run dev # server on :3001, client on :5173
Open http://localhost:5173, create a table, and share the 5-letter code. To try it alone, open a second tab with ?p=2 in the URL (each p value keeps its own session) or seat some bots:
cd server
node test/bots.js <TABLECODE> 3 # 3 bots that mostly call
node test/bots.js <TABLECODE> 4 http://localhost:3001 maniac
Run the engine tests with npm test.
Vercel can't host the game server (it needs a long-lived Socket.io process with in-memory tables and timers), so split it:
render.yaml sets everything up (root server/, node index.js). Copy the service URL, e.g. https://pokerapp-server.onrender.com.client. Add the environment variable VITE_SERVER_URL=https://pokerapp-server.onrender.com and deploy.Free Render services sleep after 15 minutes idle and take ~30–60 s to wake; the site shows "Connecting to server…" until then. A free uptime pinger (e.g. cron-job.org hitting /health every 10 minutes) keeps it awake during game nights.
The server serves the built client, so a single deployment is enough (Railway, Render, Fly.io, a VPS…). The included Dockerfile and nixpacks.toml build the client and start the server on $PORT.
Manual equivalent:
npm run build # builds client/dist
npm start # node server/index.js (serves the API, sockets and the built client)
If you'd rather host the client separately (e.g. Vercel), set VITE_SERVER_URL to the server URL before building.
server/
index.js Express + Socket.io, sessions, host commands
engine/table.js Table state machine (seats, hands, betting, run-outs, showdown, timers)
engine/evaluator.js Hand evaluation (Hold'em + Omaha)
engine/pots.js Side pots
test/ node:test suite and the bot script
client/src/
App.jsx Session + screens
lib/useGame.js Socket state, animation timeline
lib/audio.js Music playlist + sample player (assets in client/public/audio)
lib/layout.js Stage geometry and seat positions
components/ Lobby, TableView, Seat, Card, Chips, ActionBar, SidePanel
styles/ Design tokens and table/panel styles
TIMING='{"showdownHold":20000}' on the server to slow down run-outs/showdowns while debugging.