BeamNG.Earth
BeamNG.drive용 1:1 비율 실시간 지구, 실제 고도·위성 이미지·부동 원점·보조 서버에서 LOD 스트리밍
4×4 격자 안에 숨은 4개의 그룹을 찾아라
Find 4 hidden groups of 4 in a 4×4 grid. Foldwink Tabs reveal the categories one letter at a time — spend one Wink per medium puzzle. 2–5 minutes, daily. By Neural Void.
게임TypeScript · JavaScriptGitHub @vladimirevseevpro-collab온라인운영자 미확인
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1분 만에 확인하기Foldwink — a short daily grouping puzzle by Neural Void. 98 curated puzzles, Foldwink Tabs + Wink mechanic.
저장소 README에서 가져옴
README 전체를 불러오는 중입니다. 아래는 저장된 발췌입니다.
Version 0.8.4 - externally staged pilot candidate, by Neural Void.
Foldwink is a short daily grouping puzzle. Find four hidden groups of four in a
4x4 grid. A correct group locks in; four mistakes end the round.
Medium puzzles use the Foldwink Tabs: every solved group reveals one more
letter on each unsolved tab. Once per medium puzzle, the player may Wink one
tab to reveal its full category. Easy puzzles intentionally have neither Tabs
nor Wink; Hard has no Tabs and no Wink (pure deduction).README 전문 보기 ↗Version 0.8.4 - externally staged pilot candidate, by Neural Void.
Foldwink is a short daily grouping puzzle. Find four hidden groups of four in a 4x4 grid. A correct group locks in; four mistakes end the round.
Medium puzzles use the Foldwink Tabs: every solved group reveals one more letter on each unsolved tab. Once per medium puzzle, the player may Wink one tab to reveal its full category. Easy puzzles intentionally have neither Tabs nor Wink; Hard has no Tabs and no Wink (pure deduction).
npm run validate. The
pool is being de-duplicated after a 2026-10-01 audit found that roughly half
of the September scale-up consisted of recombined copies of existing boards,
so no fixed catalogue count is quoted here.#1984826 and download build #1984827 are the
hash-matched public W7 pilot surfaces. The direct
canonical deployment, physical-device QA, real human pilot and D1/D7 evidence
remain required before commercial-release acceptance.npm install
npm run dev
Open the URL Vite prints, normally http://localhost:5173.
| Command | Purpose |
|---|---|
npm run typecheck | TypeScript check |
npm run lint | ESLint |
npm test | Unit tests |
npm run validate | Validate active English puzzle pool |
npm run build | Typecheck, sound-pack check, production build |
npm run test:e2e | Full Playwright browser suite |
npm run release:preflight | Validate a free build and report hidden public CTAs |
npm run release:preflight:paid | Require public payment config and print checkout return URL |
npm run pack:itch | Build a versioned itch.io HTML5 upload archive |
npm run release:butler | Push a packed archive to configured itch.io target |
npm run pilot:freeze | Freeze the clean build as pilot/<version>/ for a cohort |
npm run pilot:verify-deploy | Fetch and hash-check the live web pilot file by file |
npm run pilot:verify-staging | Smoke-test the live web pilot EN/DE/RU at acceptance sizes |
Foldwink is a static Vite application. npm run build writes dist/.
Deploy that directory to the canonical direct web/PWA origin first.
For a free deployment, no environment values are required. For optional paid surfaces, configure public values outside source control:
VITE_KOFI_HANDLEVITE_SUPPORTER_CHECKOUT_URLFOLDWINK_CANONICAL_URL for the paid preflight command onlyRead docs/DEPLOY.md and docs/MONETIZATION.md before publishing. Do not activate payment CTAs until the deployed checkout return has been tested on the same origin.
Puzzle JSON is bundled at build time. Add or change a puzzle only through the editorial workflow:
The validator catches structural errors and defined duplicate risks; it cannot replace human editorial judgment. See docs/content/PUZZLE_EDITORIAL_GUIDELINES.md.
Foldwink deliberately does not include accounts, cloud sync, multiplayer, runtime-generated puzzles, paid gameplay advantages, autoplay ads, interstitials, banners, a 3D renderer, or a motion framework.
Proprietary - all rights reserved.