Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
아직 감지된 업데이트가 없습니다. GitHub 릴리스가 나오면 여기에 보입니다.
개인 계정의 공개 저장소 소유자는 GitHub로 로그인해 운영자를 확인하고 소개를 직접 관리할 수 있습니다. 관리자 승인은 필요하지 않습니다.
로그인한 뒤 확인 파일을 만들어 이 저장소의 기본 브랜치에 30분 안에 커밋해 주세요. 다른 브랜치나 포크의 파일은 인정하지 않습니다. 파일을 올린 뒤 아래에서 확인하면 관리자 승인 없이 관리할 수 있습니다. 자격을 유지하려면 파일을 남겨 두세요.
로그인이 필요하면 로그인 화면으로 이동합니다. 로그인 후 이곳으로 돌아와 원하는 확인 버튼을 다시 눌러 주세요.
프로젝트 폴더에서 /nomorevibe verify를 실행하면 소유권을 확인하고 소개를 직접 관리할 수 있습니다.
1분 만에 확인하기README 전체를 불러오는 중입니다. 아래는 저장된 발췌입니다.
Free, web-only, Nigeria-first multiplayer games: Whot, Ludo, Snakes & Ladders, Tic-tac-toe, Rock Paper Scissors.
Start with AGENTS.md (rules for anyone — human or AI — writing code), then docs/00-overview.md.
Copy this folder into the root of the gamehub repo. Claude Code reads AGENTS.md automatically if you also add a CLAUDE.md containing @AGENTS.md.
Node 24, pnpm 12 and Docker.README 전문 보기 ↗Free, web-only, Nigeria-first multiplayer games: Whot, Ludo, Snakes & Ladders, Tic-tac-toe, Rock Paper Scissors.
Start with AGENTS.md (rules for anyone — human or AI — writing code), then docs/00-overview.md.
AGENTS.md
docs/
00-overview.md product decisions, success criteria
01-architecture.md monorepo, deployables, flows, regions
02-tech-stack.md libraries and why
03-realtime-protocol.md every WebSocket message, tickets, limits
04-reconnection.md seat states, grace, bots, client/server code
05-durable-objects.md Worker, GameRoom/Matchmaker/Presence, storage
06-auth.md Better Auth, 18+ gate, Nodemailer + Gmail
07-database.md Drizzle schema, queries
08-matchmaking-ratings.md private rooms, quick-match, openskill, leaderboards, spectating, friends
09-chat-moderation.md emotes, voice lines, chat, reports, admin
10-performance.md budgets, rendering, latency hiding, PWA
11-design-system.md colours, type, motion, components, copy
12-testing.md unit, property, DO, E2E
13-free-tier-budget.md limits and capacity maths
14-security.md fair play, headers, secrets, privacy
phases.md build order with exit criteria
concerns.md risks and triggers
games/
engine-contract.md
whot.md ludo.md snakes-and-ladders.md tic-tac-toe.md rock-paper-scissors.md
Copy this folder into the root of the gamehub repo. Claude Code reads AGENTS.md automatically if you also add a CLAUDE.md containing @AGENTS.md.
Node 24, pnpm 12 and Docker.
pnpm i
pnpm services:up # Postgres :5433 + Mailpit (inbox at http://localhost:8025)
cp .env.example apps/web/.env.local # then set BETTER_AUTH_SECRET
DATABASE_URL=postgres://gamehub:gamehub@localhost:5433/gamehub pnpm --filter db migrate
cp apps/realtime/.dev.vars.example apps/realtime/.dev.vars
pnpm dev # web :3000, realtime :8787
pnpm lint && pnpm typecheck && pnpm test
pnpm build && pnpm budget # first-load JS budget
E2E_DISABLE_RATE_LIMIT=1 pnpm --filter web test:e2e # Playwright against `next start`
pnpm exec lhci autorun # Lighthouse mobile (set CHROME_PATH if Chrome isn't found)
pnpm art # re-export decorative SVGs after changing packages/ui/src/art
Gmail, Google sign-in and Turnstile setup for production: see docs/06-auth.md.