Polestar
Polestar는 무료 오픈소스 월드오브워크래프트 레벨링 가이드 애드온으로, 인게임 화살표와 1~60 레벨 경로, 직업 퀘스트를 제공한다
Story co-op for GTA IV: The Complete Edition. Play GTA IV, The Lost and Damned and The Ballad of Gay Tony with up to 3 friends. A fan's side project; testers wanted.
README 전체를 불러오는 중입니다.
README 전문 보기 ↗A co-op mod for Grand Theft Auto IV: The Complete Edition. Up to 4 players play the story together across GTA IV, The Lost and Damned and The Ballad of Gay Tony.
One player hosts and plays their own save and story. Everyone else joins that world as their own character and plays the missions alongside the host. Your own saves are never loaded or changed when you join someone else's game.
Website · Download the latest release · Report a bug
Testers wanted. The mod has only been tested on one PC against a test bot, so it needs people playing it with real friends. Expect rough edges, and please report what you find (see "Reporting bugs").
I've wanted a co-op campaign for GTA IV since I was 11 years old. This is a side project I made for fun with spare AI tokens: Anthropic's Claude wrote the code and I steered it. I'm not a reverse engineer and don't claim to be, just a fan of the game. I am a good programmer, though, and the project is built on solid fundamentals: a clean structure, every change reviewed, and automated tests that host, join and switch stories on the real game. Help, bug reports and pull requests are welcome.
iv-coop-setup-<version>.exe from the releases page and run it.Everyone in the group should install the same version.
About the mod pack: I chose TJGM's pack because it gives the game a good, stable base to build on. It's the only setup the mod is tested with: other mods haven't been tested and may not work alongside it. I'm not affiliated with TJGM or the makers of FusionFix. I just consider their work a baseline for the game, and the installer fetches it from their official downloads to save you downloading it separately.
Use your in-game phone and open Multiplayer.
If the phone menu isn't available, you can connect directly by IP address instead: the host presses F10, and a
joiner presses F11 (it joins the address written in plugins/iv-coop.ini under [Net] JoinAddress). Pressing
the same key again leaves the session. The host's router port is opened automatically when the router allows it.
The host's story is what everyone plays. In The Lost and Damned or The Ballad of Gay Tony, everyone must be in the same episode as the host. If you are in a different one, the mod tells you which to start.
Bowling, darts, pool, air hockey, golf and races (The Ballad of Gay Tony), arm wrestling and hi-lo cards (The Lost and Damned) are played with everyone as their own character, with their own score and turns: stand near the host when they start the activity. Bowling, darts, golf, cards and races take up to four players; pool, air hockey and arm wrestling are one against one, and whoever is waiting plays the winner. In a race each player drives their own car.
Partners are real characters: they take damage, ragdoll and catch fire. On missions a deadly hit leaves you down, and a friend can revive you. Mission characters, cars, sounds, cutscenes, the radio and the weather are the same for everyone. Each partner keeps their own money for each host. Press J to scream.
When the host is on a mission or has three or more wanted stars, and Invasions is switched on in the settings, another group of up to four players can invade as FBI agents and hunt the host's character. Invaders can't respawn and can only revive each other; if they all go down, the invasion fails. Start one from phone > Multiplayer > Invade.
Please attach the logs. They only contain the mod's own information.
Open an issue and attach the zip, with a short description of what you were doing (which mission, what went wrong).
Run the installer again and click Uninstall. It removes the mod. The FusionFix files it installed are left in place, and the backups it made stay in your game folder in case you want to restore anything.
This is an unofficial fan project. It is not affiliated with, endorsed by or sponsored by Rockstar Games or Take-Two Interactive, nor with TJGM or the makers of FusionFix. Grand Theft Auto and related names belong to their owners. You need your own legal copy of the game. Use the mod at your own risk.
See docs/FEATURES.md and docs/ARCHITECTURE.md.
Needs Visual Studio 2022 with the "Desktop development with C++" workload, and GTA IV CE with FusionFix installed (it provides the ASI loader).
cmake --preset x86
cmake --build --preset debug
The post-build step copies iv-coop.asi into <game>/plugins/ (a running copy is renamed to *.old first). Use
-DIVCOOP_GAME_DIR=... if the game is elsewhere, or -DIVCOOP_DEPLOY=OFF to skip the copy. On first run the plugin
writes plugins/iv-coop.ini with all settings; check plugins/iv-coop.log. F8 toggles the debug overlay.
Only one game runs per PC, so build\Debug\iv-coop-bot.exe --name Alice --radius 3 --retry stands in for another
player after you host with F10. For local tests set [Net] BindAddress=127.0.0.1.