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대용량 데이터 시각화를 위한 로더
Loaders for big data visualization. Website:
데이터TypeScript · JavaScriptGitHub @visgl직접 설치운영자 미확인
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메이커가 쓴 소개는 위의 한 줄이 전부입니다. 더 자세한 내용은 저장소 README에서 읽을 수 있습니다. 저장소 README ↗
README 전체를 불러오는 중입니다.
README 전문 보기 ↗Framework-independent loaders and writers for visualization, 3D, geospatial, tabular, and scientific data.
Formats, encodings, and protocols by module (see each README for runtime and implementation limits):
| Module | Formats, encodings, and protocols |
|---|---|
@loaders.gl/arcgis | ArcGIS, FeatureServer, MapServer, ImageServer, VectorTileServer, SceneServer, PBF, JSON, GeoJSON. |
@loaders.gl/archives | ZIP, TAR. |
@loaders.gl/compression | DEFLATE, zlib, GZIP, Brotli, Snappy, LZ4, LZO, BZip2, XZ, LZMA, Zstandard, Zstd. |
@loaders.gl/config | YAML, TOML. |
@loaders.gl/core | Arrow, GeoArrow, GeoJSON, WKT, WKB. |
@loaders.gl/crypto | CRC32, CRC32C, MD5, SHA-256. |
@loaders.gl/draco | Draco. |
@loaders.gl/geospatial | KML, KMZ, GPX, TCX, Shapefile, SHP, SHX, DBF, CPG, PRJ, FlatGeobuf, GeoPackage, WKT, WKT CRS, WKB, TWKB. |
@loaders.gl/graphs | DOT, GraphML, GEXF. |
@loaders.gl/images | PNG, JPEG, JPG, GIF, WebP, BMP, ICO, SVG, AVIF. Availability depends on the runtime and installed codecs. |
@loaders.gl/ogc | WMS, WFS, WMTS, WCS, CSW, GML, OGC API, STAC, STAC API, XML, JSON, GeoJSON. |
@loaders.gl/pointclouds | LAS, LAZ, PCD, PLY. |
@loaders.gl/raster | GeoTIFF, TIFF, COG, OME-TIFF, LERC, LERC1, LERC2, quantized mesh, Mapbox Terrain-RGB, Terrarium, PNG, JPEG, GIF, WebP, BMP. |
@loaders.gl/scene | glTF, GLB, OBJ, MTL, OpenUSD, USD, USDA, USDZ. OpenUSD support covers ASCII USDA and uncompressed USDZ archives with an ASCII root layer. |
@loaders.gl/scientific | NetCDF, NetCDF-4, Zarr, GeoZarr, OME-Zarr, SpatialData, GRIB2, HDF5, VTK, VTI, VTR, VTS, VTU, VTP. GRIB2, HDF5, NetCDF-4, and VTK readers have the implementation limits documented below. |
@loaders.gl/splats | SPLAT, KSPLAT, SPZ, RAD. |
@loaders.gl/sql | SQL, Arrow. |
@loaders.gl/tables | Arrow, Feather, GeoArrow, Avro, AVSC, BSON, CSV, TSV, DSV, Excel, XLS, XLSB, XLSM, XLSX, JSON, GeoJSON, NDJSON, JSONL, NDGeoJSON, GeoJSONL, LDGeoJSON, Lance, ORC, Parquet, GeoParquet, Delta Lake. |
@loaders.gl/textures | KTX, KTX2, DDS, PVR, Basis Universal, Basis, Crunch, CRN, Radiance HDR, HDR, NPY. |
@loaders.gl/tiles | MLT, MapLibre Tile, MVT, Mapbox Vector Tile, TileJSON, Mapbox Style, PMTiles. |
@loaders.gl/tiles-3d | 3D Tiles, B3DM, I3DM, PNTS, CMPT, subtree, 3TZ, I3S, SLPK, LEPCC, ArcGIS Web Scene, COPC, LAS, LAZ, Potree. |
@loaders.gl/traces | Chrome Trace, Perfetto Trace, OpenTelemetry, OTLP, OTLP JSON, OTLP Protobuf, Jaeger, Zipkin, JSON, JSON Lines, NDJSON. |
@loaders.gl/video | MP4, GIF. Availability depends on the runtime and installed codecs. |
@loaders.gl/xml | XML, HTML. |
loaders.gl is a collection of framework-independent loaders for geospatial, 3D, and large-data visualization, part of vis.gl.
loaders.gl is extensively documented on the loaders.gl website.
See References and credits for the people, upstream implementations, specifications and datasets behind loaders.gl. Each published package includes a source and license notice inventory.
See CONTRIBUTING.md.
Run yarn install to install workspace dependencies.
Run yarn build to build the modules, then yarn build-workers to generate worker bundles. Rebuild workers after each module build.
Run yarn test-node for Node.js tests and yarn test-headless for Chromium tests, or yarn test for both.
Run yarn lint fix to apply lint and formatting fixes.
Run yarn test-website to install website dependencies and build the documentation site.
Run yarn build-apps to run the tile-converter app build (currently the only app in this repository).
Run yarn test-apps to exercise the tile-converter app test/build script when available.
See the development environment guide for runtime requirements and browser setup.
loaders.gl uses the MIT license.
Some individual loaders are forked from other open source code bases that are licensed under different but compatible permissive licenses such as Apache 2 or BSD.
Data, imagery and service content have their own terms, separate from the code license.
You can check the "Attributions" section for each loader module before you install it if the details matter to you.