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1분 만에 확인하기Multimodal Agentic Development Environment
저장소 README에서 가져옴
README 전체를 불러오는 중입니다. 아래는 저장된 발췌입니다.
made (Multimodal Agentic Development Environment) is a native Apple
development environment: four companion apps, a public website, and an optional
rendezvous relay.README 전문 보기 ↗made (Multimodal Agentic Development Environment) is a native Apple development environment: four companion apps, a public website, and an optional rendezvous relay.
Pilot) combines terminals, editing, browser previews, GitHub work,
device capture, simulators, remote screens, and local container control (see
the Docker section).Copilot) supplies a trackpad, voice transcription, settings, and
secure peer messaging.Plotter) mirrors a Cockpit window with low-latency HEVC and sends
normalized PencilKit annotations. It supports rotation, Split View, and
Stage Manager; see the display policy.Wingman) sends live, short-lived terminal control gestures
through its paired Walkie.The peer trust, verification-code, encryption, replay, and framing design is documented in device pairing and FrameLink and secure messaging.
The project is published as made — Multimodal Agentic
Development Environment — from joeblau/made.
The main macOS app is Cockpit, packaged as Cockpit.app.
bun cockpit builds and installs it; bun made remains a compatibility alias.
The internal Apple target names, app.blau.* bundle identifiers, stored-data
keys, and peer protocol identifiers remain stable for existing installations.
The website is published at blau.app/made, and the relay continues to use
rendezvous.blau.app. Existing dependency release tags retain their original
names and checksums.
To use Cockpit, download the macOS app from the
latest release, move
Cockpit.app into Applications, and open it. macOS 26 or later is required;
Apple silicon and Intel Macs are supported. First-run setup walks through
permissions and optional developer tools. Reopen it from Cockpit > Set Up
Cockpit…. The terminal, editor, notes, and browser are included.
The prerequisites below are for building from source.
xcode-select (the version enforced in
CI). The pinned GhosttyKit/ChromiumKit binary artifacts are still reproduced
on Xcode 26 until they are re-bootstrapped.packageManager) for all Worker and
web dependencies.The root and web TypeScript 6 pins are intentional until astro check and the
embedded-language tooling support TypeScript 7. The rendezvous Worker uses
TypeScript 7 directly.
XcodeGen is downloaded at a pinned version and checksum by the repository; do not rely on an arbitrary global installation.
git clone https://github.com/joeblau/made.git
cd made
git lfs install
git lfs pull
bun install --frozen-lockfile
brew bundle --file apple/Brewfile
apple/bin/install-xcodegen.sh generate --spec apple/project.yml --project apple
xcodebuild -resolvePackageDependencies -project apple/made.xcodeproj
open apple/made.xcodeproj
SwiftPM verifies the checksummed GhosttyKit release artifact declared by the
local package in apple/Packages/GhosttyKit. Maintainers can reproduce and
audit that binary with the GhosttyKit release procedure.
Run these from the repository root:
# Apple project, application builds, tests, lint, and generated assets
apple/bin/install-xcodegen.sh generate --spec apple/project.yml --project apple
apple/bin/build-ci.sh
apple/bin/test.sh all
apple/bin/lint-swift.sh --all
apple/bin/app-icon-tool.swift validate
# Web + rendezvous dependencies, lint, type/metadata checks, tests, build, audit
bun install --frozen-lockfile
bun run lint
bun run check
bun run test
bun run build
bun run audit
bun run ci
# Documentation links and repository paths
bin/check-docs.sh
apple/bin/test.sh pilot runs only the macOS suite and
apple/bin/test.sh shared runs only the iOS Simulator suite. Set
IOS_SIMULATOR_UDID to select an installed iPhone simulator. The scripts pin
Package.resolved, disable signing, and build the Debug configuration. They
share one derived-data directory per scheme under BLAU_DERIVED_DATA
(default $TMPDIR/blau-builds), so test.sh after build-ci.sh can reuse
the application hosts instead of rebuilding them. Because the two scripts
share those directories, run them one after the other rather than
concurrently, or point each at its own BLAU_DERIVED_DATA; Xcode locks the
build database. Result bundles accumulate under the shared directories;
delete BLAU_DERIVED_DATA to reclaim the space. Chromium and release builds
keep their own derived data.
To lint only a branch diff, run
apple/bin/lint-swift.sh --changed origin/main. Suppress a SwiftLint rule only
at the narrowest declaration and explain why; do not grow the baseline.
# Build, install, and launch the desktop, phone, and tablet apps
bun cockpit
bun walkie
bun kneeboard
# Astro and rendezvous development servers through Turborepo
bun run dev
# A single service
bun run --cwd workers/web dev
bun run --cwd workers/rendezvous dev
# Demo-mode product screenshots
cd apple
fastlane snapshotAll
./bin/capture-pilot.sh
./bin/capture-wingman.sh
bun cockpit uses a persistent apple/.build/cockpit cache, builds only the
host architecture, and uses unoptimized, incremental Swift compilation for
fast local iteration. It verifies and reuses the pinned Chromium runtime,
caches Xcode project generation, and clones the installed app on APFS. The first
build populates the cache; later builds reuse it. Set BLAU_PILOT_DERIVED_DATA
to relocate it. install-pilot-chromium.sh --skip-build installs that local
product. The standalone apple/bin/build-pilot-chromium.sh command retains
optimized universal build settings; add --local for the development settings.
Release archives retain their timestamped signing policy.
bun walkie selects an available physical iPhone, and bun kneeboard selects
an available physical iPad. Connect and unlock the device, enable Developer
Mode, and let Xcode manage development signing. If multiple matching devices
are connected, select one with --device, for example
bun kneeboard --device "My iPad". Set BLAU_IOS_DEVICE for the equivalent
non-interactive selection.
For populated desktop feature scenes in both appearances, run
bun run screenshots:cockpit. It exports 28 native-panel mockups, a manifest,
and a review gallery to apple/.build/snapshots/output/. See the
Cockpit screenshot guide for scene selection,
fixture editing, and website embedding. The older mobile screenshot harness
writes to workers/web/public/screenshots/ and never requires a live peer.
Production deployment and rollback are owned by the protected GitHub
production environment and the pinned workflows. See
production operations for the exact commands, Cloudflare
token scope, endpoint verification, and rollback procedure. Tagged macOS and
TestFlight builds use the separate protected apple-release environment; see
Apple releases for the signing material, App Store
Connect setup, tag convention, and release behavior.
For an authorized manual deployment using the lockfile-installed Wrangler:
bun run --cwd workers/web deploy
bun run --cwd workers/rendezvous deploy
Never commit credentials, local .env files, signing material, pairing keys,
or Cloudflare tokens. Local Worker values belong in untracked .dev.vars
files. Production values belong in the GitHub production environment or
Cloudflare's encrypted secret store. Xcode signing is configured by the local
developer account, not checked-in certificates.
Cockpit Notes is a local plaintext scratchpad. Its value masking is only a visual shoulder-surfing aid; it is not encryption or a password manager.
Please report vulnerabilities privately using the process in SECURITY.md. Do not open a public issue for an unpatched security problem.
Generated Xcode project changes must match apple/project.yml; CI regenerates
the project and rejects drift. Use CLAUDE.md as portable repository
guidance for contributors and coding agents. Work is tracked in
GitHub Issues, not by adding stale
source line references to TODOS.md.
Cockpit's Chromium-backed browser panel is opt-in; clean Debug and Release builds continue to use WebKit without downloading CEF. Validate the immutable artifact lock with bash apple/bin/package-chromiumkit.sh manifest, then follow the Chromium browser guide and ChromiumKit setup to install, build, run apple/bin/test-chromium-runtime.sh, sign, and validate the Chromium configuration.