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A lightweight render farm coordinator for small VFX teams and freelancers
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README 전문 보기 ↗A lightweight render farm coordinator for small VFX teams and freelancers.
Built with C++ (Qt 6 Quick / QML) and Rust.
Full manual: minrender.com — install, configuration, job submission, monitoring, and the job template reference.
Requires Windows 10 (version 2004 or later) or Windows 11, x64.
Signed and notarized .dmg available from GitHub Releases. Requires macOS 12 or later.
Requirements: CMake ≥ 3.21, Qt 6.11 (Quick / QML / Widgets / Network), a recent Rust toolchain.
cmake -S . -B build -DCMAKE_PREFIX_PATH=/path/to/Qt/6.11.1/<platform>
cmake --build build --target minrender -j8
The macOS release script (signs + notarizes + builds a DMG) is at scripts/macos-release.sh. The Windows build is packaged for the Microsoft Store with scripts\package.bat --msix after scripts\build_msvc.bat — see installer/STORE.md.
See LICENSE.