OhMyGame
OhMyGame은 AI로 게임을 만들 수 있는 오픈소스 스튜디오로, 디자인·구축·플레이테스트·출판을 하나의 앱에서 모델 키와 함께 수행합니다
개인 계정의 공개 저장소 소유자는 GitHub로 로그인해 운영자를 확인하고 소개를 직접 관리할 수 있습니다. 관리자 승인은 필요하지 않습니다.
로그인한 뒤 확인 파일을 만들어 이 저장소의 기본 브랜치에 30분 안에 커밋해 주세요. 다른 브랜치나 포크의 파일은 인정하지 않습니다. 파일을 올린 뒤 아래에서 확인하면 관리자 승인 없이 관리할 수 있습니다. 자격을 유지하려면 파일을 남겨 두세요.
로그인이 필요하면 로그인 화면으로 이동합니다. 로그인 후 이곳으로 돌아와 원하는 확인 버튼을 다시 눌러 주세요.
프로젝트 폴더에서 /nomorevibe verify를 실행하면 소유권을 확인하고 소개를 직접 관리할 수 있습니다.
1분 만에 확인하기메이커가 쓴 소개는 위의 한 줄이 전부입니다. 더 자세한 내용은 저장소 README에서 읽을 수 있습니다. 저장소 README ↗
README 전체를 불러오는 중입니다.
README 전문 보기 ↗Minecraft in one HTML file. Open it in your browser and play: singleplayer, multiplayer, and LAN with friends on any network.
Versions · Play · Playing with friends · Troubleshooting
| Version | File | Status | |
|---|---|---|---|
| 1.12.2 | Mosspack.html (23 MB) | ✅ Stable, the one to play | |
| 26.3 | Mosspack-26.html (84 MB) | ⚠️ Unstable, still being worked on |
Open index.html to choose between them. The two versions keep separate worlds, settings and
profiles, so playing one never touches the other.
26.3 is a work in progress. LAN doesn't connect reliably yet, and it can crash or run slowly on weaker computers. What it has so far: 3D skin and cape preview (all official capes), colored FPS/TPS counter, fullbright, a crash helper, Open to LAN from the pause menu and fullscreen. Notes and build scripts are in
v26/.
Mosspack.html. It runs offline.Mosspack.html.index.html (or a game file directly) in Chrome, Edge or Brave: double-click it, or drag it onto a browser window.Your worlds and settings are saved in the browser, per file location. Keep the file in the same place (for example your Downloads folder) so your saves stay with it.
| Key | Action |
|---|---|
| Z (hold) | Zoom in, like OptiFine |
| F4 | Show or hide the FPS counter |
Both can be changed in Options → Controls → Miscellaneous.
Host
K7QX9P).Friends
Mosspack.html.Everyone appears in the host's world, and the host gets a notification when someone joins or leaves. While LAN is open the world keeps running, even with the host's pause menu open.
sequenceDiagram
participant F as Friend's browser
participant N as ntfy.sh (public pub/sub)
participant H as Host's browser
H->>N: listen on topic for code K7QX9P
F->>N: WebRTC offer (to K7QX9P)
N->>H: offer
H->>N: WebRTC answer (to the friend's reply topic)
N->>F: answer
F-->>H: direct WebRTC data channel (game traffic)
Note over H: host page does the login handshake,<br/>then adds the friend to its own world
ws://K7QX9P. Mosspack swaps that
WebSocket for a WebRTC data channel to the host (src/lan/lan.js, LanSocket).| Browser | Works? |
|---|---|
| Chrome, Edge, Brave, Opera (version 137 or newer) | ✅ Yes |
| Chromebook (ChromeOS up to date) | ✅ Yes |
| Firefox | ⚠️ Only with experimental settings; not recommended |
| Safari (Mac, iPhone, iPad) | ❌ Not yet. Safari doesn't support WebAssembly JSPI |
Mosspack needs two newer WebAssembly features, GC and JSPI. If either is missing, the page explains what to update instead of loading.
The page is white or blank. Mosspack now shows a message if it can't start. If you still see nothing:
My friend can't connect.
0, O, 1, I or L.I want to start over.
Open the file with #reset added to the end of the address (for example .../Mosspack.html#reset) and click
Delete everything. That clears this browser's worlds, resource packs, servers, settings and profile
for that file.
It runs slowly. Lower Render Distance, turn Clouds off and set Particles to Decreased in Video Settings.
index.html version picker
Mosspack.html 1.12.2 build (stable)
Mosspack-26.html 26.3 build (unstable)
v26/ 26.3 build script, page scripts, art and tools
src/core.js shared helpers and the hooks Mosspack adds to the game runtime
src/lan/lan.js LAN: code generation, WebRTC matchmaking, host bridge, LanSocket
src/ui/start-screen.js the "Click or press any key to start" screen
src/ui/preflight.html browser checks, loading screen, no-blank-page safety net, #reset
src/ui/browser-help.html page shown when the browser lacks JSPI
tools/ packaging tools (string pool, asset pack and single-file packers; logo art)
docs/screenshots/ images used in this README
Mosspack is a personal, non-commercial project and is not affiliated with Mojang or Microsoft.