Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
개인 계정의 공개 저장소 소유자는 GitHub로 로그인해 운영자를 확인하고 소개를 직접 관리할 수 있습니다. 관리자 승인은 필요하지 않습니다.
로그인한 뒤 확인 파일을 만들어 이 저장소의 기본 브랜치에 30분 안에 커밋해 주세요. 다른 브랜치나 포크의 파일은 인정하지 않습니다. 파일을 올린 뒤 아래에서 확인하면 관리자 승인 없이 관리할 수 있습니다. 자격을 유지하려면 파일을 남겨 두세요.
로그인이 필요하면 로그인 화면으로 이동합니다. 로그인 후 이곳으로 돌아와 원하는 확인 버튼을 다시 눌러 주세요.
프로젝트 폴더에서 /nomorevibe verify를 실행하면 소유권을 확인하고 소개를 직접 관리할 수 있습니다.
1분 만에 확인하기README 전체를 불러오는 중입니다. 아래는 저장된 발췌입니다.
Play immersive, multiplayer, pure-text RPGs on Mudlet.
Mudlet is a quality MUD client, designed to take mudding to a new level.
It’s a modern breed of a client on the gaming scene – with an intuitive user interface, a specially designed scripting framework, and a very fast text display. That, along with cross-platform capability and an open-source development model result in a very likable game client.README 전문 보기 ↗Mudlet is a quality MUD client, designed to take mudding to a new level.
It’s a modern breed of a client on the gaming scene – with an intuitive user interface, a specially designed scripting framework, and a very fast text display. That, along with cross-platform capability and an open-source development model result in a very likable game client.
We’re big on usability, and as such, creating an easy to use client and interface is one of the defining goals of the project. This applies to both the power users and usual gamers – everyone will feel at home with Mudlet, without having to waste too much time figuring out how to do something.
Mudlet is designed and built to be very fast and efficient right from the start. Its scripting engine is designed to scale to large systems without bogging down – and the text display is designed to handle thousands of lines in under a second. All in all, we are very serious about Mudlet being quick – and take all measures to make it so.
Mudlet features a scripting framework using Lua – a small, fast and efficient scripting language. This allows Mudlet to leverage the existing community and large ecosystem of existing packages for Lua without the many drawbacks of creating a Mudlet specific scripting language. Best of all, the Lua API is seamlessly integrated in Mudlet and shared by all aliases, triggers, scripts, keybindings, buttons and other Mudlet components.
We believe in making Mudlet available to people on all major platforms, and we work on keeping cross-platform compatibility right from start. Mudlet is available on Linux (both 32bit and 64bit), Windows, and macOS; you may be able to run it on additional platforms as well.
Download for free from mudlet.org.
ConnectNewServer address and Port of your game (found on the game's website, e.g. mygame.com and 2003)Profile nameConnectIf you'd like to compile Mudlet yourself instead of downloading, you can find instructions to do so here.
Mudlet's vision is to build the best text gaming experience possible to nurture & grow this niche scene.
See the project's roadmap to get an idea of where it's headed
Join in, contributions are welcome! Find out how you can start Contributing.
Author: Mudlet Makers.
This software wouldnt've been possible without these open source packages:
Credit to Markdownify for the README inspiration.
Windows code signing provided by SignPath.io, certificate by SignPath Foundation.
GPL2+