Materializr
오픈소스 파라메트릭 3D CAD로 제약 스케치·솔리드 모델·나사·SVG·텍스트 조각·STL/STEP 내보내기를 지원합니다
개인 계정의 공개 저장소 소유자는 GitHub로 로그인해 운영자를 확인하고 소개를 직접 관리할 수 있습니다. 관리자 승인은 필요하지 않습니다.
로그인한 뒤 확인 파일을 만들어 이 저장소의 기본 브랜치에 30분 안에 커밋해 주세요. 다른 브랜치나 포크의 파일은 인정하지 않습니다. 파일을 올린 뒤 아래에서 확인하면 관리자 승인 없이 관리할 수 있습니다. 자격을 유지하려면 파일을 남겨 두세요.
로그인이 필요하면 로그인 화면으로 이동합니다. 로그인 후 이곳으로 돌아와 원하는 확인 버튼을 다시 눌러 주세요.
프로젝트 폴더에서 /nomorevibe verify를 실행하면 소유권을 확인하고 소개를 직접 관리할 수 있습니다.
1분 만에 확인하기Open-source video compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
저장소 README에서 가져옴
README 전체를 불러오는 중입니다.
README 전문 보기 ↗Natron is a free, open-source (GPLv2 license) video compositor, similar in functionality to Adobe After Effects, Foundry's Nuke, or Blackmagic Fusion. This fork targets Linux only, and is built with Qt 6.8, C++20, and CMake.
Natron is looking for developers and maintainers! You can help develop and maintain Natron if you have the following skills:
For more information, see the "Contributing" section below.
If you are willing to help, please contact the development team on the pixls.us Natron forum.
32-bit floating-point linear color processing pipeline.
Color management handled by OpenColorIO.
Dozens of video and image formats supported such as: H264, DNxHR, EXR, DPX, TIFF, JPG, PNG through OpenImageIO and FFmpeg.
Support for many free, open-source, and commercial OpenFX plugins—currently almost all features of OpenFX v1.4 are supported. Those marked with (+) are built by this fork's CI from pinned source.
Intuitive user interface: Natron aims not to break habits by providing an intuitive and familiar user interface. It is possible to customize and separate the graphical user interface on any number of screens. You can re-use your layouts and share your layout files (.nl).
Performance: In Natron, anything you do produces real-time feedback in the viewer thanks to the optimized multi-threaded rendering pipeline and support for proxy rendering (computing at a lower resolution to speed up rendering).
Multi-task: Natron can render multiple graphs at the same time. It can also be used as a background process in headless mode.
Recover easily from bugs: Natron's auto-save system detects inactivity and saves your work for yourself. Natron is also able to render frames in a separate process, meaning that any crash in the main application would not crash the ongoing render (and the other way around).
A machine running Linux, with a 64-bit x86-64 processor.
An OpenGL 2.0 compatible graphics card is needed to run Natron (2.1+) with hardware-accelerated rendering. Other graphics cards work with software-only rendering (see below).
The following graphics cards are supported for hardware-accelerated rendering:
You can enable software rendering by setting the environment variable LIBGL_ALWAYS_SOFTWARE=1 before running Natron.
Pre-built Linux release artifacts (AppImage and tarball) are published on the Releases page. See INSTALL_LINUX.md for which artifact to pick, system requirements, and known limitations.
You can also build Natron from source (see below).
There are instructions for building Natron and the basic plugins from source in this directory, on Linux:
This documentation may be slightly outdated, so do not hesitate to submit updated build instructions.
You should start contributing to the Natron project by first picking an easy task, and then gradually taking more difficult tasks. Here are a few sample tasks, by order of difficulty (from 0 to 10):
tools/ci/local/We coordinate development through the GitHub issue tracker.
The default branch is main, and pull requests are opened against it. RB-2.6 and the other RB-*/legacy branches (including master) are frozen upstream history, not merge targets — see CONTRIBUTING.md for the full branching model and the upstream bridge to NatronGitHub/Natron.
Feel free to report bugs, discuss tasks, or pick up work on the issue tracker. If you want to make changes, please fork, edit, and send us a pull request against main.
The repository includes a git pre-commit hook that auto-formats staged C/C++ changes with the pinned clang-format==21.1.8 (the same tool and version CI uses). To install it, run:
tools/install-git-hooks.sh
This links the hook idempotently into .git/hooks/pre-commit. The hook reformats staged C/C++ lines and re-stages the result, letting the commit proceed. It only refuses commits when the pinned clang-format==21.1.8 is missing, or when a file to be reformatted has unstaged hunks (asking you to stage or stash them rather than risk including unrelated edits). Install the tool with:
pip install --user --break-system-packages clang-format==21.1.8
The same clang-format check runs automatically on changed lines by the format CI job, so the hook ensures a commit never reaches CI unformatted.
Project files saved in XML and easily editable by humans.
Fast & interactive viewer - Smooth & accurate zooming/panning even for very large image sizes (tested on 27k x 30k images).
Real-time playback: Natron offers real-time playback with excellent performance thanks to its RAM/Disk cache. Once a frame is rendered it can be reproduced instantly afterward, even for large image sizes.
Animate your visual effects: Natron offers a simple and efficient way to deal with keyframes with a very accurate and intuitive Curve Editor as well as a Dope Sheet to quickly edit your motion graphics.
Command-line rendering: Natron is capable of running without a GUI for batch rendering with scripts or on a render farm.
Rotoscoping, rotopainting, and tracking support
Multi-view workflow: Natron saves time by keeping all the views in the same stream. You can separate the views at any time with the OneView node.
Python scripting integration:
Multi-channel compositing: Natron can manipulate multi-layered EXR files thanks to OpenImageIO. Users can choose to work with any layer or channel on any node, new custom layers can also be created.