AI Decision System
Replayable, offline-verifiable records for AI-assisted go/no-go decisions: experiment promotions, typed model answers and human-approved actions.
A Metal-rendered creative-coding framework for Swift on Apple platforms: live reload and live coding, generative techniques, GPU shaders and effects, ray-traced 3D, physics and simulation, audio analysis and synthesis, computer vision, the iPhone as a sensor, Syphon/MIDI/OSC/DMX, and video, print, and pen-plotter export.
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README 전체를 불러오는 중입니다. 아래는 저장된 발췌입니다.
A Metal-rendered creative-coding framework for Swift on Apple platforms.
Ollin is for generative art, live visuals, and installations. A sketch runs on the Mac and on iPhone, written and worked on from the Mac. The techniques are built in: Voronoi and L-systems, raymarched signed-distance fields, GPU fluids, on-device computer vision, and the rest of the catalog. The renderer sits directly on Metal and composites in linear light.README 전문 보기 ↗지금 README 전체를 불러올 수 없습니다. 원문 링크에서 읽을 수 있습니다. 아래는 저장된 발췌입니다.
A Metal-rendered creative-coding framework for Swift on Apple platforms.
Ollin is for generative art, live visuals, and installations. A sketch runs on the Mac and on iPhone, written and worked on from the Mac. The techniques are built in: Voronoi and L-systems, raymarched signed-distance fields, GPU fluids, on-device computer vision, and the rest of the catalog. The renderer sits directly on Metal and composites in linear light.README 전문 보기 ↗