BeamNG.Earth
BeamNG.drive용 1:1 비율 실시간 지구, 실제 고도·위성 이미지·부동 원점·보조 서버에서 LOD 스트리밍
원본 PS1 사일런트 힐을 PC에서 와이드스크린·고해상도·제한 없는 FPS로 그대로 플레이
Play the original PS1 Silent Hill natively on PC — widescreen, high resolution and uncapped FPS. A decompilation-based port, playable start to finish.
게임C · C++GitHub @SlickAmogus온라인운영자 미확인
써 보셨어요? 한 번만 눌러 주세요. 로그인은 필요 없어요.
Multiplatform and Feature-rich Port based on PSX decompilation of Silent Hill 1 made with Claude and Psycross. Still in beta and is in active development.
저장소 README에서 가져옴
README 전체를 불러오는 중입니다. 아래는 저장된 발췌입니다.
A native PC port built on the Silent Hill PSX decompilation. What started as an experiment has become a fully playable port with a large feature set, built-in mod support, an active community, and fan translation/multilingual support. It uses PsyCross (a PsyQ SDK compatibility layer originally written for REDRIVER2) as its hardware abstraction layer, which we now maintain our own fork of. Care has been taken to leave the original game code intact wherever possible and to work around it where needed, so game logic and feel still match the PSX original.README 전문 보기 ↗지금 README 전체를 불러올 수 없습니다. 원문 링크에서 읽을 수 있습니다. 아래는 저장된 발췌입니다.
A native PC port built on the Silent Hill PSX decompilation. What started as an experiment has become a fully playable port with a large feature set, built-in mod support, an active community, and fan translation/multilingual support. It uses PsyCross (a PsyQ SDK compatibility layer originally written for REDRIVER2) as its hardware abstraction layer, which we now maintain our own fork of. Care has been taken to leave the original game code intact wherever possible and to work around it where needed, so game logic and feel still match the PSX original.README 전문 보기 ↗