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Run Kubernetes worker nodes anywhere — across clouds, on-prem, and at the edge — connected back to a single control plane.
Early Development — This project is under active development. It is suitable
for experimentation and prototyping, but expect rough edges and breaking changes.
Please report issues on the Issue Tracker.README 전문 보기 ↗Early Development — This project is under active development. It is suitable for experimentation and prototyping, but expect rough edges and breaking changes. Please report issues on the Issue Tracker.
Kubernetes assumes all worker nodes share a network — a single VPC in the cloud or a flat LAN on-premises. That model breaks when you need compute in multiple locations: a second cloud region, GPU capacity from a specialized provider, on-prem hardware behind a NAT, or edge devices at remote sites.
Unbounded Kubernetes extends any conformant Kubernetes control plane so that worker nodes can run anywhere and join back to the cluster over encrypted tunnels. It provides multiple provisioning paths and a unified networking layer so that pods, services, and DNS work transparently across sites.
For a deeper dive, see the Project Overview.
| Component | Description | Details |
|---|---|---|
| unbounded-agent | Single binary delivered to hosts to bootstrap them as Kubernetes worker nodes using systemd-nspawn. | Agent Guide |
| machina | Kubernetes controller that provisions remote Linux machines over SSH. | SSH Guide, CRD Reference |
| metalman | Controller for PXE-booting bare-metal servers with DHCP, TFTP, HTTP, Redfish BMC, and TPM 2.0. | PXE Guide, Bare Metal Concepts |
| unbounded-net | CNI plugin and multi-site networking system maintained in this repository for cross-site pod connectivity. | Networking Concepts |
| kubectl-unbounded | kubectl plugin for initializing sites, adding machines, and managing the cluster. | CLI Reference |
Get a working multi-site cluster in under 10 minutes. This creates an AKS cluster and joins a remote node to it. Already have a cluster? See the Bring Your Own Cluster guide.
# Linux amd64
curl -sL https://github.com/Azure/unbounded/releases/latest/download/kubectl-unbounded-linux-amd64.tar.gz | tar xz
sudo mv kubectl-unbounded /usr/local/bin/
curl -sL https://github.com/Azure/unbounded/releases/latest/download/kubectl-unbounded-darwin-arm64.tar.gz | tar xz
sudo mv kubectl-unbounded /usr/local/bin/
curl -fsSLO https://raw.githubusercontent.com/Azure/unbounded/main/hack/scripts/aks-quickstart.sh
chmod +x aks-quickstart.sh
./aks-quickstart.sh create \
--name my-unbounded \
--location eastus \
--remote-node-cidr 192.168.1.0/24 \
--remote-pod-cidr 10.245.0.0/16
The script creates an AKS cluster, adds a gateway node pool, runs
kubectl unbounded installto bootstrap the operator, thenkubectl unbounded site initto request the networking stack through the cluster Site.
kubectl unbounded machine manual-bootstrap my-node --site remote \
| ssh user@<host> sudo bash
Replace
user@<host>with the SSH user and IP of your remote machine.
kubectl get nodes -w
After a few minutes your remote node appears with status Ready.
For the full walkthrough including pod networking verification, see the Getting Started Guide.
Create one AKS system node and three automatically bootstrapped VMSS workers, with Unbounded networking and Gantry:
bash hack/scripts/aks-flex-cluster.sh \
--name my-flex-cluster \
--location canadacentral \
--subscription "<subscription-uuid>" \
--yes
Requires an authenticated Azure CLI >= 2.90.0 and a subscription supporting the
AKS Flex preview. Run bash hack/scripts/aks-flex-cluster.sh --help for tools
and options; add --plan to preview without creating resources.
Keep the state directory (tmp/aks-flex/my-flex-cluster/ by default), which
contains the kubeconfig and SSH key. Rerun with the same arguments to resume
provisioning. Scale workers separately with az vmss scale; reruns preserve
capacity. The script is not an upgrade or teardown tool.
Gantry starts without ACR authentication. See the
ACR attachment guide
to enable it with a compatible plugin/operator; the script's pinned v0.8.0
baseline does not include managed authentication.
Full documentation is available at unbounded-cloud.io.
| Concepts | Project Overview · Networking · Bare Metal |
| Guides | Getting Started · Existing Cluster · SSH Provisioning · Cloud API · PXE Boot · Agent |
| Reference | Architecture · CLI · Machine CRD · GPU / NVIDIA · GPU / AMD |
Project direction and stewardship are documented in the roadmap, maintainer list, governance policy, and security policy. CNCF Sandbox preparation is tracked in CNCF.md and issue #555.
api/ API definitions for custom resources
bin/ Generated binary artifacts
cmd/
agent/ unbounded-agent sources
inventory/ Inventory controller sources
kubectl-unbounded/ kubectl plugin sources
machina/ machina controller sources
metalman/ metalman controller sources
deploy/ Kubernetes manifests for deployment
docs/ Documentation site (Hugo)
hack/ Development tools and scripts
images/ OCI image definitions (Containerfiles)
internal/ Shared internal packages
Requires Go 1.26+.
# Build the kubectl plugin
make kubectl-unbounded
# Build controllers (includes format, lint, test, and build)
make machina
make metalman
# Build without lint/test (used in container images)
make machina-build
make metalman-build
# Build container images
make machina-oci
make metalman-oci
# Serve docs locally
make docs-serve
See CONTRIBUTING.md for full build instructions and coding standards.
This project welcomes contributions and suggestions. See CONTRIBUTING.md for details on how to get started, including the CLA process, coding standards, and how to submit pull requests.
This project is licensed under the Apache License 2.0.
Third-party dependency attributions are listed in the NOTICE file.
This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow Microsoft's Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party's policies.