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README 전문 보기 ↗Local workspace for AI-assisted game development. Build pipelines, manage teams of Claude Code and Codex agents, browse project files and extend the Studio with plugins. Includes an English/Russian web UI and a Windows desktop app.
The best choice for everyday work is the
latest release: it is
the more stable option. The main branch includes commits where the application may be
unstable and features unfinished.
On Windows x64, install Node.js 22.12+ (x64, with npm) and
uv, both available on PATH. Double-click
build-installer.bat or run it from the repository root:
.\build-installer.bat
The script installs desktop dependencies from the lockfile, runs desktop tests and builds the NSIS installer, including the frontend, backend, built-in plugins and bundled Python/Node.js runtimes. The first build needs internet access for downloads; Python does not need to be installed separately. A failed step stops the build.
The result is desktop/dist/Voxarium-Studio-Setup-<build>.exe, where <build> is
the release tag or commit label. The script builds locally without publishing and
pauses before closing so the result stays visible. Use
.\build-installer.bat --no-pause in automation; failures return a nonzero exit code.
See desktop setup for installer and update details.
Requires Python 3.12+, Node.js 22.12+ and uv. Install and authenticate your preferred agent CLI to use agent teams.
cd backend
uv sync --extra teams
cd ../frontend
npm ci
npm run build
cd ..
On Windows, run run.cmd to open the last project or the built-in demo.
Use run.cmd -Project "C:/Projects/MyGame" to choose a project.
On Linux/macOS:
cd backend
uv run --extra teams voxarium_studio run /path/to/game-project
Open http://127.0.0.1:8765. Project state lives in the managed project's
.voxarium_studio/ directory. Studio renames an existing project’s voxarium_studio/ directory the first time it opens it. See desktop setup for the Windows app.
The Studio runs agents and plugin code with your user permissions. Use trusted projects and plugins, and keep it on localhost. Remote access requires a token and HTTPS through a trusted reverse proxy. Put API keys in environment variables, never in committed files.
Each person runs their own Studio next to their own checkout. To edit a project's
Documents together — edits arriving as they are typed, with each other's cursors — the
Studios connect through a small shared server, Voxarium Studio Remote,
which runs in Docker. Give everyone a key on it, then set its address under
Project Settings → Online sync. To see it working first, run remote_test.bat: it
starts a local server and two Studios as two different people, side by side.
Run backend checks with uv run --extra teams --extra dev pytest from backend/;
run npm test and npm run build from frontend/, and npm test from desktop/.
The remote has its own suite: pytest from remote/. Install it into the backend's
environment (uv pip install -e ../remote) to run the end-to-end sync tests as well.