OhMyGame
OhMyGame은 AI로 게임을 만들 수 있는 오픈소스 스튜디오로, 디자인·구축·플레이테스트·출판을 하나의 앱에서 모델 키와 함께 수행합니다
A swiss army knife for modding Bethesda games.
게임Python · HTMLGitHub @wrye-bash직접 설치운영자 미확인
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메이커가 쓴 소개는 위의 한 줄이 전부입니다. 더 자세한 내용은 저장소 README에서 읽을 수 있습니다. 저장소 README ↗
README 전체를 불러오는 중입니다.
README 전문 보기 ↗Wrye Bash is a mod management utility for games based on Bethesda's Creation Engine, with a rich set of features. This is a fork of the Wrye Bash related code from the SVN 3177 trunk revision. We are in the process of refactoring the code to eventually support more games, offering the same feature set for all of them. Please see our Contributing.md if interested in contributing.
Here is a list of supported games with the minimal patch version that Bash was tested on (previous versions or latest versions may or may not work):
Docs are included in the download, but we are also setting them up online here.
To run Wrye Bash from the latest dev code (download from here)
you need:
NB: the 64-bit version is required. 32-bit operating systems are no longer supported.
Once you have those, install the required packages by running:
py -3 -m pip install -r requirements.txt
Note: you will have to use a more specific version for py -3 if you have multiple versions of Python 3 installed.
Refer to the readmes linked above for detailed instructions. In short:
Since 306, Wrye Bash runs on WINE - with some hiccups. Please see our wiki article for a detailed guide.
Relevant issue: #240
We are currently monitoring this thread at the AFK Mods forum and the Wrye Bash Discord. Please be sure to ask there first before reporting an issue here. If asking for help please provide the info detailed in our Reporting a bug wiki page. In particular, it is essential you produce a bashbugdump.log.
In the second post of the AFK Mods thread, as well as in the
#wip-builds channel on Discord, there are links to the latest python
and standalone (exe) builds. Be sure to check those out for bleeding edge
bugfixes and enhancements. Feedback appreciated!
Please see our dedicated Contributing.md document for information on how to contribute.
Translations for Wrye Bash are done through Weblate. Please ask on our Discord if you have questions regarding weblate and translations.
dev: The main development branch - approved commits end up here.
Do not directly push to this branch - push to your branches and contact
a maintainer in the relevant issue.
master: The production branch, contains stable releases. Use it
only as reference.
nightly: Bleeding edge branch. Commits land here for testing.