Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
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An open standard and plugin framework for AI Assisted Speedruns: an LLM agent plays a game through three hardened tools, every decision lands on one timeline, the run is recorded and published as a bundle anyone can verify.
翻译准备中
取自仓库 README
正在加载完整 README。 以下为已保存的摘录。
Tooling for AI Assisted Speedruns (AAS). A language model plays a game through three tools per game (_documentation, _screenshot and _exec). The tooling records the run and packs it into a bundle, which you submit to the AAS Archive at ai-assisted-speedruns.org.
The idea comes from cozyblaze's Portal run. The tool interface and the log format follow portal-agent, and the broker, process hardening, log sanitising and privacy scan are built on its code.查看完整 README ↗目前无法加载完整 README。请通过原文链接阅读。 以下为已保存的摘录。
Tooling for AI Assisted Speedruns (AAS). A language model plays a game through three tools per game (_documentation, _screenshot and _exec). The tooling records the run and packs it into a bundle, which you submit to the AAS Archive at ai-assisted-speedruns.org.
The idea comes from cozyblaze's Portal run. The tool interface and the log format follow portal-agent, and the broker, process hardening, log sanitising and privacy scan are built on its code.查看完整 README ↗