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Agent skills for video editing with EditAtlas: transcribe with Whisper, sound-design a video, break down a reference edit, and hand over an editable copy for EditAtlas Studio. For Claude Code, Claude apps and other agents.
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查看完整 README ↗Skills that let Claude and other agents do real video editing work with EditAtlas: a library of editing techniques with correct names and prompts, composed templates, visual styles and sound effects you can download.
A skill is a folder with a SKILL.md (instructions and metadata) and, when needed, scripts and reference files.
The agent loads it when a task matches its description. Skills here follow the
Agent Skills specification.
| Skill | What it does | EditAtlas library | Status |
|---|---|---|---|
| editable-export | Gives the person an editable copy of a finished video, built from its elements, as a folder that opens in the EditAtlas studio on their own computer (footage is never uploaded; an optional link carries only the encrypted project): on a timeline they nudge a late sound, move or resize text, fix a typo or trim a clip, then export the MP4 again in their own browser. Optional, offered at delivery | Studio | beta |
| sound-design | Sound-designs a finished video with real EditAtlas sounds: finds the moments, places each sound on its frame, renders an MP4 and an SFX track, checks sync, pace and loudness in numbers | Sounds | beta |
| transcribe | Transcribes speech on your machine with Whisper, a time for every word; checks names, numbers and invented lines with you; writes SRT/VTT and lists silences, fillers and retakes to cut | Techniques, Templates | beta |
| video-breakdown | Breaks down a video you like shot by shot: measures joins, camera moves, text on screen, pacing and the beat, then names each element with its EditAtlas technique and writes a recipe to make one like it | Techniques, Sounds | beta |
| video-check | Checks a finished render before anyone sees it: measures size, frame rate, black, frozen and stray frames, loops, loudness, clipping and silences; makes phone-size frame sheets for a reviewer who has not seen the plan; fixes the worst three problems and checks again, at most three rounds; writes what was checked and what nobody listened to | Techniques | beta |
skills/index.json lists the same skills as data: the EditAtlas website reads it to show each skill next to the
library it works with.
Add this repository as a plugin marketplace, then install a skill:
/plugin marketplace add EditAtlas/skills
/plugin install editable-export@editatlas-skills
/plugin install sound-design@editatlas-skills
/plugin install transcribe@editatlas-skills
/plugin install video-breakdown@editatlas-skills
/plugin install video-check@editatlas-skills
Or copy a skill folder to ~/.claude/skills/ (Windows: %USERPROFILE%\.claude\skills\).
Claude Code does not update skills from this marketplace on its own until you ask it to. Open /plugin, then
Marketplaces, editatlas-skills:
/reload-plugins.From a shell: claude plugin marketplace update editatlas-skills && claude plugin update <skill>@editatlas-skills,
then restart Claude Code. With npx skills, run the install line from the skill's page on
edit.trysometh.ing/skills again; it names the latest release. For a zip or a
copied folder, download the zip again and replace the old one.
Each SKILL.md names its version near the top. With the EditAtlas MCP connected, the agent checks for a newer
version when it delivers and may tell you, but it does not always, so turning on auto-update is the sure way.
Download the skill's zip from the latest release and upload
it in Settings > Capabilities > Skills. Skills that run scripts need code execution turned on, and skills that
download sounds need network access to the hosts named in their compatibility field.
Upload the same zip with the Skills API. See the Skills guide.
Most skills work better with the EditAtlas MCP server connected, so that search ranks well and records stay current. See edit.trysometh.ing for the install line.
.claude-plugin/marketplace.json plugins for Claude Code; every skill belongs to one
skills/<name>/SKILL.md one folder per skill
skills/<name>/evals/ test cases in the `claude plugin eval` layout
skills/index.json written by scripts/validate.py --write-index
template/SKILL.md start a new skill from here
spec/agent-skills-spec.md the spec and the EditAtlas metadata keys
scripts/validate.py checks every skill; CI runs it
scripts/package.py zips each skill for Claude.ai and the API
See CONTRIBUTING.md. In short: copy template/ to skills/<name>/, write it, add test cases,
add it to marketplace.json, run python scripts/validate.py --write-index, and report what was measured.
Apache License 2.0: see LICENSE and NOTICE. Each skill carries a copy as
LICENSE.txt, so a downloaded skill keeps its terms. The EditAtlas name and logo are not licensed. Sounds the
skills download come from EditAtlas/sfx and are not part of this
repository.
Skills tell an agent how to do a task; they do not guarantee the result. Test a skill in your own environment before relying on it. Skills that render audio or video say what they measured and what a person still has to watch or listen to.