mesh-avatar-studio
Turn one illustration into an animated 2D mesh avatar with a coding agent and a local editor
翻译准备中
尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证正在加载完整 README。 以下为已保存的摘录。
Drawgle is being migrated from a Firebase-first prototype into a production-grade Next.js architecture built around:
• Supabase Auth, Postgres, Storage, and Realtime
• Trigger.dev v4 for durable background AI orchestration
• Gemini for planning, design-token generation, screen building, and edits
The live app path now runs through Supabase-backed data, Trigger.dev generation queues, and server-authenticated Next.js routes.查看完整 README ↗目前无法加载完整 README。请通过原文链接阅读。 以下为已保存的摘录。
Drawgle is being migrated from a Firebase-first prototype into a production-grade Next.js architecture built around:
• Supabase Auth, Postgres, Storage, and Realtime
• Trigger.dev v4 for durable background AI orchestration
• Gemini for planning, design-token generation, screen building, and edits
The live app path now runs through Supabase-backed data, Trigger.dev generation queues, and server-authenticated Next.js routes.查看完整 README ↗