Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
翻译准备中
尚未检测到更新。GitHub 发布版本后会显示在这里。
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在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证Turn-based, hidden-info grid card game -- play solo vs AI or host real multiplayer (Jackbox-style or screencast).
翻译准备中
取自仓库 README
正在加载完整 README。 以下为已保存的摘录。
A multiplayer, turn-based, hidden-information grid card game with a social deduction element.
Place cards on the board to build the highest total score. Cards start face-down and are worth their base value plus effects from themselves or other cards — position, ownership, face-up status can all matter.
Play solo against AI, or host a real multiplayer game (2-8p) — all players join from their own phone (Jackbox-style).
• betrayers-ball.onrender.com — main deployment with multi-player support.
• board-game-bice.vercel.app — backup mirror, single-player only.查看完整 README ↗A multiplayer, turn-based, hidden-information grid card game with a social deduction element.
Place cards on the board to build the highest total score. Cards start face-down and are worth their base value plus effects from themselves or other cards — position, ownership, face-up status can all matter.
Play solo against AI, or host a real multiplayer game (2-8p) — all players join from their own phone (Jackbox-style).
npm install
npm run dev
Then open http://localhost:3000. npm run dev runs the real custom server (server.ts) with Socket.IO attached, so multiplayer works locally too — other devices on your network can join at the LAN address printed in the terminal.
Other scripts:
npm test # run the test suite once
npm run test:watch
npm run build && npm start # production build + the real server
npm run lint
Next.js (App Router) + TypeScript + Tailwind, with a custom server (server.ts) attaching Socket.IO for real-time multiplayer. See CLAUDE.md/AGENTS.md for the fuller architecture rundown, and game_spec.md/board_game_design.md for the game's own rules and design rationale.