ESP32-S3 Bench Guide
ESP32-S3 N16R8 bench guide: live pinout, lessons, simulators and the bench log.
翻译准备中
尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证The site for Bruce the smart Goose @ University of Michigan-Dearborn
翻译准备中
取自仓库 README
正在加载完整 README。
查看完整 README ↗This is a Next.js project bootstrapped with create-next-app.
First, run the development server:
npm run dev
# or
yarn dev
# or
pnpm dev
# or
bun dev
Open http://localhost:3000 with your browser to see the result.
You can start editing the page by modifying app/page.tsx. The page auto-updates as you edit the file.
This project uses next/font to automatically optimize and load Geist, a new font family for Vercel.
To learn more about Next.js, take a look at the following resources:
You can check out the Next.js GitHub repository - your feedback and contributions are welcome!
The Beer Game in this project is an adaptation of
The Beer Game by GitHub user siemsene,
used under CC BY-SA 4.0 and
modified. The Beer Game source files are therefore licensed CC BY-SA 4.0 (they
carry an SPDX-License-Identifier header); the rest of this repository is not.
See NOTICE.md for what was taken, what was changed, exactly
which files the license covers, and a note on the two conflicting licenses
upstream states. Full license text: LICENSE-CC-BY-SA-4.0.txt.
npm test # Vitest, unit tests for the Beer Game and Sourcing Negotiation logic — no database needed
npm run test:watch
src/lib/negotiation.test.ts and negotiationBot.test.ts cover the Sourcing
Negotiation engine — the profit math, the two-echelon lot-sizing solver, the
centralized-optimum benchmark, and the scripted bot's negotiation policy.
src/lib/beerGameParity.test.ts checks the simulation against a fixture
generated from siemsene/beergame's own engine. To regenerate that fixture:
git clone --depth 1 https://github.com/siemsene/beergame.git /tmp/beergame
node scripts/generate-parity-fixture.mts /tmp/beergame
src/lib/spreadsheet.test.ts, spreadsheetState.test.ts and
spreadsheetReference.test.ts cover the Excel Simulator: the formula engine
(including Excel's ROUND, blank-cell and operator-precedence rules), the grid
interactions, and 2,300+ reference values computed with mpmath at 28 digits —
extreme tails, degrees of freedom up to 1e7, n up to 1e6. To regenerate that
fixture (needs Python and pip install mpmath):
cd scripts/spreadsheet-reference
python gen_grid.py grid.json
python gen_large.py large.json
python make_fixture.py grid.json large.json ../../src/lib/__fixtures__/spreadsheetReference.json
prisma/sql/beer-game-cohorts.sql is DDL against a live database — it retires
GameParticipant.role and makes two columns NOT NULL — so it comes with a
rehearsal harness:
node scripts/verify-cohort-migration.mjs
It builds a pre-cohort replica of the four Beer Game tables in a scratch schema,
seeds the two cases that matter (a session with gameplay history, and an
untouched PENDING session), runs the migration against it twice, asserts 17
outcomes, and rolls the whole thing back. search_path excludes public, so
your own tables are neither read nor written. Needs DIRECT_URL in .env;
exits non-zero if anything fails.
The seat-management guards, the atomic session-start transaction, the RFQ
stage-gating, and the roundMinutes overflow guard are all either
DB-resident or JSX-resident — none of it is reachable by npm test. So it
has its own rehearsal harness that exercises the real server actions against
a live database:
node --experimental-strip-types scripts/verify-negotiation-session.mjs
It plays a full session through to settlement and cross-checks the recorded
profit against an independent recomputation from the engine, confirms
kickToBot rejects a dyad from another session and a settled dyad, races two
concurrent startSession/claimBotSeat calls to confirm they don't
double-create or double-seat, checks an absurd roundMinutes value doesn't
wedge a session, and confirms a settlement-stage refuseSettlement call
flips a dyad to a zero-profit NO_DEAL without blocking the rest of the
session from completing. Every row it creates is deleted afterward regardless
of outcome. Needs DIRECT_URL or DATABASE_URL in .env and the
negotiation-game Game row seeded (node prisma/seed.mjs); exits non-zero
if anything fails.
The easiest way to deploy your Next.js app is to use the Vercel Platform from the creators of Next.js.
Check out our Next.js deployment documentation for more details.