Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
翻译准备中
尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证A cozy 3D fishing-market tycoon game in a single HTML file (three.js)
翻译准备中
取自仓库 README
正在加载完整 README。
查看完整 README ↗A cozy 3D idle tycoon for the browser, in three stages. Start with a fish stall on the ice, grow it into Floe Sushi, a conveyor-belt restaurant with rice terraces on the hillside, then answer the knock under the dock: Mr. Fugu's illegal sumo ring is waiting in the cellar. Cook chanko for the crowd, turn each boss's fans before the bell, and buy him out.
Play it free in your browser. Nothing to install; sign in with Google to keep your game on every device.
| Stage 1 · Fish Market. Hook fish, slice them and sell at the counter. | Stage 2 · Floe Sushi. Run the belt, grow rice on the terraces, open the kiosk. |
| Stage 3 · The Dohyo Below. Fight night in the cellar: feed the fans, beat five bosses. | The Undertow. Eddie, Harry and Tommy's club, for loans, fixes and a game of monte. |
Found a bug or have an idea? Use ⚙️ Settings → Report a bug or idea in the game, or open a GitHub issue. Pull requests are by invitation only.
Enjoying the game? You can buy me a coffee.
How the game works, running it locally, the tests and the feature flags are all in docs/game.md.
Copyright © 2026 ChefControl. All rights reserved. The source is public to read, but you may not copy, modify or redistribute it without permission. Playing is fine: the web game is free, and the Steam version is licensed to you under the Steam Subscriber Agreement. See LICENSE.
The game's art, its emoji drawings included, is ours too. The recorded sounds are other people's work under their own licenses (CC BY and CC0), credited in public/sounds/CREDITS.md and under Credits & Copyrights in the game. The text fonts in public/fonts are under the SIL Open Font License 1.1, with their texts beside them. The open-source libraries built into the game, in the web game and the Steam version alike, keep their own licenses: each build lists them under Credits & Copyrights and writes their full texts to licences.txt (scripts/licences.ts).