尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证Open-source Xbox 360 game manager for Aurora. Pure-Go ISO→GOD, Minerva (BitTorrent) + Internet Archive sources, DLC/TU management, save backup, RXEA asset editor, and FTP transfer - Win/macOS/Linux.
翻译准备中
取自仓库 README
正在加载完整 README。
查看完整 README ↗Repository: GitHub
GODsend 360 is a local-network game management system for Xbox 360 consoles running the Aurora dashboard. It consists of three parts:
Download priority for online libraries: Local Transfer folder → Minerva Archive → Internet Archive. An Internet Archive account is only needed if Minerva doesn't have the title you want.
Download or play the overview video (.mov)
Download the build for your platform:
| Platform | GoFile | file.kiwi backup |
|---|---|---|
| Windows (x64, installer - tray app + backend) | godsend-Setup-2.13.3.exe | godsend-Setup-2.13.3.exe |
| Windows (x64, portable - no install needed) | godsend-Portable-2.13.3.exe | godsend-Portable-2.13.3.exe |
| macOS (Apple Silicon) | godsend-2.13.3-arm64.dmg | godsend-2.13.3-arm64.dmg |
| macOS (Intel) | godsend-2.13.3-x64.dmg | godsend-2.13.3-x64.dmg |
| Linux (x64 / amd64) | godsend-2.13.3-x86_64.AppImage | godsend-2.13.3-x86_64.AppImage |
| Linux (arm64) | godsend-2.13.3-arm64.AppImage |
Windows: use
godsend-Setup-X.X.X.exefor the full installer, orgodsend-Portable-X.X.X.exeto run without installing. For the headless backend binary only, see headless setup.
.dmg and drag GODsend to Applications. Linux: chmod +x the .AppImage and run it. Windows: run godsend-Setup-2.13.3.exe and follow the installer (or just run godsend-Portable-2.13.3.exe directly - no install step needed).For Linux distro-specific run notes (Ubuntu/Debian/Fedora/Arch), see Linux runtime notes in the setup section below.
macOS first launch: the app is not notarized with Apple, so Gatekeeper will block it the first time with "Apple could not verify GODsend.app is free of malware". To allow it:
- Click Done on the dialog (do not click "Move to Bin").
- Open System Settings → Privacy & Security and scroll to the bottom.
- You should see "GODsend.app was blocked..." - click Open Anyway.
- Launch GODsend again and confirm at the prompt.
You only need to do this once.
Minerva Archive works out of the box with no account required - most games download immediately via BitTorrent.
If you want Internet Archive as a fallback (or for titles not on Minerva):
Optional - Debrid (faster downloads): under the same Settings page, pick Real-Debrid or TorBox, paste your API key, and Save & restart backend. Torrents and Internet Archive downloads then try to cache on the provider first and pull a direct HTTP link (much faster than P2P); if it isn't ready in ~60s they fall back to the native source, so nothing breaks without it. Internet Archive acceleration works on TorBox only, and only for public IA items - the Xbox 360 / Xbox IA collections are login-gated (access-restricted-item), so TorBox can't proxy them (it fetches unauthenticated) and those downloads skip TorBox and use the direct, cookie-authed IA path. TorBox can't cache Minerva collections larger than its ~200 GB per-torrent limit (every Minerva section except Games Archive) - those fall back to P2P and the Browse page recommends Real-Debrid, which caches per file.
You can also set a Local Transfer folder if you want to install from .iso files you already have on this machine.
The Aurora scripts are bundled with the installer. The easiest way to install them is via the app:
Hdd1:\Aurora\User\Scripts\Utility\GODSend\; on USB FTP often shows Usb0:\Apps\Aurora\User\Scripts\Utility\GODSend\), and state.lua is patched with your computer’s LAN IP + backend port.Alternatively, copy the aurora-scripts/ folder to the Xbox manually via FTP, then edit state.lua to set BRAIN_IP and PORT. Where to find it on disk: Windows - under the install folder (e.g. resources\aurora-scripts next to the app); macOS - inside GODsend.app → Show Package Contents → Contents/Resources/aurora-scripts; Linux (AppImage) - resources/aurora-scripts inside the mounted or extracted image (see Linux runtime notes).
The Xbox will now connect to the backend on your computer. You can browse games, trigger downloads, and track progress directly from Aurora.
The Go backend works as a standalone headless server - no Electron, no GUI, no display required. Useful for always-on home servers, NAS boxes, Raspberry Pi, Docker, or any Windows / macOS / Linux host you want to run unattended.
Download a platform-matched backend binary from the table below (or a desktop AppImage/DMG if you prefer the full app), or build from source with Go 1.21+. Configure via environment variables, run the binary, and point your Xbox at it.
| Platform | GoFile | file.kiwi backup |
|---|---|---|
| Windows (x64) | godsend.exe | godsend.exe |
| macOS (Apple Silicon) | godsend-darwin-arm64 | godsend-darwin-arm64 |
| macOS (Intel) | godsend-darwin-amd64 | godsend-darwin-amd64 |
| macOS (universal, Electron helper) | godsend-mac | godsend-mac |
| Linux (x64) | godsend-linux-x64 | godsend-linux-x64 |
| Linux (arm64) | godsend-linux-arm64 | godsend-linux-arm64 |
Full headless setup guide (build, configure, Docker, systemd/launchd service, Xbox pairing)
Minerva Archive (BitTorrent, no account), Internet Archive (chunked parallel HTTP, optional), local ISOs, XBLA, DLC, XBLIG, Game Archives, Retro ROMs (62 systems via EdgeEmu), multi-disc support, GOD/XEX/content install layouts, FTP transfer with persistent retry, server queue management, and persistent logging.
The desktop app adds an Xbox Library (live view of games on your console with cover art, sorting, filtering, and move-to-drive), DLC & Title Updates management (browse Minerva / IA / XboxUnity sources, install, and toggle active TUs per game), Save Game management (per-title save browse/restore plus one-click bulk backup of every profile and save on the console), an FTP Manager (full file browser with cut/copy/paste/delete/rename/mkdir), an Aurora Asset Editor (search, preview, and upload cover/background/banner/icon artwork via RXEA or XboxUnity), ISO to GOD and ISO to XEX conversion tools, a BadAvatar USB builder (formats large FAT32 USBs and installs the BadStick BadUpdate payload), a Job Queue (unified game pipeline + FTP jobs), and overlay navigation so tools open as panels without leaving the current page.
Full feature list with details on each capability
[Xbox Aurora script] ──HTTP──▶ [Go backend on host] ──FTP──▶ [Xbox HDD/USB]
│ ▲
┌───────────┴──────┐ │
Minerva Archive Internet Archive
(BitTorrent via (chunked parallel HTTP,
aria2c) optional account)
│
Local Transfer folder
(your own ISOs, highest priority)
[Electron desktop app] ──IPC──▶ [Go backend] ──FTP──▶ [Xbox]
├─ Xbox Library (browse games, covers, move between drives)
├─ FTP Manager (file browser, cut/copy/paste, upload)
├─ Aurora Asset Editor (RXEA decode/encode, artwork upload)
├─ ISO to GOD / ISO to XEX conversion tools
└─ Job Queue (unified pipeline + FTP transfer tracking)
Requires Go 1.21+ and Node.js 18+. Quick start: npm install && npm run build. Backend only: npm run build:server:all.
Full build instructions, npm scripts, and repo layout
You can run GODsend in two main ways:
In both modes, the Aurora script setup is the same: copy aurora-scripts/ to the Xbox, set BRAIN_IP and PORT in state.lua to the host and port where the backend listens, and enable Aurora’s FTP server.
Use the AppImage that matches your CPU (x64/amd64 or arm64):
chmod +x godsend-*.AppImage
./godsend-*.AppImage
If AppImage fails due to missing FUSE libraries, install distro-specific packages:
sudo apt install libfuse2sudo dnf install fuse fuse-libssudo pacman -S fuse2sudo zypper install fuse libfuse2If your distro still blocks AppImage, extract and run without FUSE:
./godsend-*.AppImage --appimage-extract
./squashfs-root/AppRun
Open the settings page (⚙ button) to configure:
runtime/Transfer under Electron’s user data directory - commonly %APPDATA%\GODsend\runtime\Transfer on Windows and ~/Library/Application Support/GODsend/runtime/Transfer on macOS. On Linux the config folder name can vary; use Open logs folder on the home screen, then open the parent of logs/ to find runtime/Transferlogs/ next to the same user-data root (e.g. %APPDATA%\GODsend\logs\ on Windows): timestamped backend stdout/stderr, session banner (paths, GODSEND_* env summary with secrets redacted, host IP), and notable UI actions (FTP upload steps, cache refresh, config changes). On the home screen use Open logs folder to reveal that directory in the system file manageraurora-scripts/state.lua)The easiest way to configure and deploy the scripts is via Settings → Backend server port + Xbox connection in the app: set the backend port, enter the Xbox IP, and click FTP Aurora Scripts to Xbox. The app patches BRAIN_IP and PORT directly in state.lua before uploading.
To configure manually before copying to the Xbox:
BRAIN_IP = "192.168.1.x" -- IP address of the computer running the backend
PORT = "8080" -- backend server port
If the host IP or port changes after installation, the runtime values can be updated without touching state.lua: BRAIN_IP and PORT in state.lua are overridden at load time by godsend_config.ini. FTP-edit godsend_config.ini in the script directory and set ip=<host> and port=<port> under the [Config] section, then restart the script. Edit BRAIN_IP / PORT in state.lua itself only for the initial defaults.
Via the app (recommended):
Manually:
aurora-scripts/ folder (from the GODsend install directory or repo) to the Xbox at HDD1:\Aurora\User\Scripts\Utility\GODSend\ (or the same path under your USB device if Aurora runs from USB, often including an Apps segment in FTP paths)state.lua - set BRAIN_IP and PORT to your computer’s backend host/portThe backend listens on port 8080 by default. Key endpoints: /browse, /trigger, /status, /queue, /register, /files/, /cache-status, /cache-refresh, /disc-info, /content/* (DLC + Title Update discover / install / set-active), /saves/* (profile + save browse / download / delete / copy / backup-all), /tools/probe-iso, /tools/iso2god, /tools/iso2xex, /rxea/decode, /rxea/encode, /rxea/encode-multi, and 17 FTP endpoints under /ftp/* (ping, list, mkdir, delete, rename, batch, upload, copy, move-game, jobs, and more).
Full API reference, runtime folder layout, and environment variable table
Older Windows installers and guides (for example, “GODSend Homelab Edition - Windows Installation Guide”) are still useful as historical context and screenshots.
docs/legacy/legacy-installers-and-layout.md.docs/legacy/godsend-windows-install-guide.md.Legacy external references (historical, no longer updated):
https://gitgud.io/Nesquin/godsend-homelab-editionhttps://github.com/my573ry/GODSendEXE/releaseshttps://gitgud.io/Nesquin/godsend-homelab-edition/-/releasesLua script not visible in Aurora
Hdd1:\Aurora\User\Scripts\Utility\godsend\main.lua, state.lua, menu_system.lua, and Icon/ are all present.Xbox cannot reach backend
http://<computer-ip>:<port> (open in a browser on the same machine).BRAIN_IP / PORT in state.lua on the Xbox match your computer’s backend host/port.FTP transfer problems
PWD, and a root directory listing in the debug console; if it fails, read the verbose FTP log for the exact error (wrong IP, bad password, FTP disabled, or path issues).192.168.1) if you are not sure which host is the Xbox; it probes port 21 on .1-.254.Conversions/downloads fail or “Ready” is empty
For deeper background on how earlier installers worked (and additional screenshots and FAQs), consult the legacy PDF guide or the legacy documentation linked above.
godsend-2.13.3-arm64.AppImage