Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
翻译准备中
尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证制作者的介绍仅有上面的一句话。 更多详情请阅读仓库 README。 仓库 README ↗
正在加载完整 README。
查看完整 README ↗A 3D browser card game inspired by Exploding Kittens, built with Three.js. Every card you play is summoned as a hologram in the middle of the table for all players to see.
The whole game is a single file, index.html. Open it in a browser to play.
Play online at https://kitten-summon-arena.vercel.app.
The host's browser runs the game, and other players connect to it directly with PeerJS (WebRTC). There is no game server. Keep the host's tab open: if the host leaves, the lobby closes. Some strict networks, such as certain office or school Wi-Fi, block direct connections.
When the same file runs as a claude.ai Artifact, it uses the Artifact's shared database instead, with a public lobby list.
Every card has painted art in art/ (originals, 1024×1024). The game loads the 560×560 copies in cards/, named after each card's internal id (for example cards/targeted.jpg). A card without an image falls back to its drawn cat.
The art is original; card names follow the game's mechanics, but no official Exploding Kittens art or branding is used.