尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证Multiplayer web guessing game
翻译准备中
取自仓库 README
正在加载完整 README。 以下为已保存的摘录。
A guessing game for 2 to 4 friends. Everyone picks a character for someone else. You see everyone's card but yours, and find out who you are with yes-or-no questions.
Open http://localhost:3000. Nothing to set up: without keys, everything lives in memory.
To test alone, open another browser or a private window. Each one is a player.
To play with friends on the same network: pnpm build && pnpm start, and they open http://YOUR-IP:3000.
• pnpm test: tests
• pnpm test:e2e: whole matches in the browser (Edge)
• pnpm lint: lint
• pnpm typecheck: types查看完整 README ↗pnpm install
pnpm dev
pnpm test: testspnpm test:e2e: whole matches in the browser (Edge), on a production build, two at a timepnpm test:e2e:smoke: the hub and one match onlypnpm lint: lintpnpm typecheck: typespnpm test-rooms fills the room list with made-up rooms: lobbies (open, full, private with password 1234) and matches going on. --keep keeps them listed until Ctrl+C, --hold does that for the ones already there, and --clear closes them all.