ESP32-S3 Bench Guide
ESP32-S3 N16R8 bench guide: live pinout, lessons, simulators and the bench log.
翻译准备中
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个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证制作者的介绍仅有上面的一句话。 更多详情请阅读仓库 README。 仓库 README ↗
正在加载完整 README。
查看完整 README ↗Dragon-powered math games that are actually fun! A collection of four math mini-games wrapped in a whimsical dragon fantasy world, built with Flutter.
Step 10 complete — Firebase integration with anonymous auth, optional Google Sign-In, offline-first Firestore cloud sync, conflict resolution, and backup prompt system.
MathDragonsGame, event types, reward config)url_launcher opens the system browserlib/core/founding_tester.dart, app_meta box) so beta families can get the paid unlock free at full release; nothing leaves the deviceINTERNET permission (the app makes no network calls)flutter analyze passes cleanflutter test passes — all greenflutter build apk --debug succeeds| Game | Theme | Math Skills | Status |
|---|---|---|---|
| Dragon Runes | Ancient rune puzzles | Equation building, all 4 operations | Playable |
| Fire Trail | Dragon flight | Mental math under time pressure | Playable |
| Dragon Eggs | Egg hatching | Equation assembly from falling eggs | Playable |
| Dragon's Feast | Treasure feast | Number properties, categorization | Playable |
scoop bucket add extras
scoop install extras/flutter
Verify installation:
flutter --version
flutter doctor
cd math_dragons
flutter pub get
dart run build_runner build --delete-conflicting-outputs
flutter gen-l10n
flutter analyze
This should report no issues.
flutter test
All 535 tests should pass.
flutter build apk --debug
The APK will be at build/app/outputs/flutter-apk/app-debug.apk.
# List available devices
flutter devices
# Run on the default device
flutter run
# Run on a specific device
flutter run -d <device-id>
math_dragons/
├── lib/
│ ├── main.dart # App entry point (initializes Hive, runs app)
│ ├── app.dart # StatefulWidget with MultiProvider + lifecycle
│ ├── core/
│ │ ├── game_interface.dart # MathDragonsGame contract
│ │ ├── game_events.dart # Sealed GameEvent types
│ │ ├── game_registry.dart # Game discovery + sorted queries
│ │ ├── event_bus.dart # Stream-based typed pub/sub
│ │ ├── player_profile.dart # PlayerProfile, GameStats, PlayerSettings (Hive)
│ │ ├── reward_service.dart # Scales earning logic + EventBus listener
│ │ ├── fact_tracker.dart # FactRecord model + tracking service
│ │ ├── session_manager.dart # App/game session tracking
│ │ ├── haptics.dart # Named haptic patterns
│ │ ├── difficulty_engine.dart# Adaptive difficulty engine
│ │ ├── progression_manager.dart # Dragon evolution + XP system
│ │ ├── achievement.dart # Achievement data model + 52 definitions
│ │ ├── achievement_tracker.dart # EventBus listener + unlock logic
│ │ ├── daily_challenge.dart # Daily challenge data model
│ │ └── daily_challenge_manager.dart # Challenge generation + tracking
│ ├── storage/
│ │ ├── local_storage.dart # Hive wrapper (profiles, facts, meta)
│ │ ├── migration.dart # Schema migration runner (v2)
│ │ ├── cloud_sync.dart # Offline-first Firestore sync manager
│ │ ├── sync_resolver.dart # Conflict resolution (max/union/merge)
│ │ └── connectivity_monitor.dart # Network state monitoring + auto-retry
│ ├── auth/
│ │ ├── auth_service.dart # Firebase Auth wrapper (anonymous + Google)
│ │ ├── anonymous_auth.dart # UID ↔ PlayerProfile linkage manager
│ │ └── account_upgrade.dart # Google Sign-In upgrade flow
│ ├── hub/ # Hub screen, game cards, profile bar, settings
│ ├── dev/ # Debug-only internal tooling (accessory calibration)
│ ├── navigation/ # Custom page route transitions
│ ├── games/
│ │ ├── shared/ # Game shell, result screen, shared components
│ │ │ └── problem_generation.dart # Curriculum components, mastery estimates, scheduler, validators
│ │ ├── dragon_runes/ # Number Links port (Flame game)
│ │ │ ├── components/ # Rune nodes, connection line, particles, hints
│ │ │ ├── models/ # RuneNodeData, EquationTarget, config, equations
│ │ │ ├── systems/ # Chain manager, equation validator, level generator, scoring, hints
│ │ │ └── widgets/ # Target panel, chain display, hint button, score display
│ │ ├── fire_trail/ # Math Snake port (Flame game)
│ │ │ ├── components/ # Dragon head, trail segments, gems, grid, sparkles
│ │ │ ├── models/ # GridPosition, Direction, FlameIntensity, config
│ │ │ ├── systems/ # Movement, problem generation, trail management
│ │ │ └── widgets/ # D-pad, flame meter, problem display, countdown
│ │ ├── dragon_eggs/ # Bubble Pop port (Flame game)
│ │ │ ├── components/ # Eggs, danger line, equation, toast, sparkle
│ │ │ └── models/ # Egg data, difficulty, math problems, scoring
│ │ └── dragons_feast/ # Merged Muncher port (Flame game)
│ │ ├── components/ # Grid, tiles, dragon, enemies, power-ups, effects
│ │ ├── models/ # GridCell, MathCategory, EnemyType, FeastConfig
│ │ ├── systems/ # Category system, board generator, enemy AI, power-ups, collision
│ │ └── widgets/ # Category display, lives, score, D-pad, transitions
│ ├── monetization/
│ │ └── store_screen.dart # Cosmetics store (scales purchasing)
│ ├── widgets/
│ │ ├── achievement_popup.dart # Slide-down achievement notification
│ │ ├── animated_scales_counter.dart # Animated counter with particles
│ │ └── cosmetic_preview.dart # Dragon cosmetic display widget
│ ├── rewards/ # Palace builder (v2 stub)
│ ├── l10n/ # Localization (ARB + generated)
│ └── theme/ # Colors, typography, spacing
├── assets/
│ ├── fonts/ # Cinzel, Nunito, JetBrains Mono
│ ├── images/ # Dragons, hub, games, UI (placeholders)
│ ├── animations/ # Rive/Lottie files (placeholder)
│ └── sounds/ # Music + SFX (placeholder)
├── test/
│ ├── core/ # Unit tests for models and services
│ ├── storage/ # Storage/migration tests
│ ├── hub/ # Hub widget unit tests (profile bar, etc.)
│ ├── navigation/ # Route mapping tests
│ ├── games/shared/ # Game shell and result screen tests
│ ├── games/dragon_eggs/ # Dragon Eggs game tests (75 tests)
│ ├── games/fire_trail/ # Fire Trail game tests (69 tests)
│ ├── games/dragon_runes/ # Dragon Runes game tests (61 tests)
│ ├── games/dragons_feast/ # Dragon's Feast game tests (90 tests)
│ ├── monetization/ # Store screen tests
│ └── integration/ # Integration tests (placeholder)
├── docs/ # Planning documents, including MATH_PROBLEM_GENERATION_DESIGN.md
└── pubspec.yaml
| typeId | Class | File |
|---|---|---|
| 0 | PlayerProfile | core/player_profile.dart |
| 1 | GameStats | core/player_profile.dart |
| 2 | PlayerSettings | core/player_profile.dart |
| 3 | FactRecord | core/fact_tracker.dart |
| 4 | FactStatus (enum) | core/fact_tracker.dart |
| 5 | UnlockedAchievement | core/achievement.dart |
| 6 | DailyChallengeState | core/daily_challenge.dart |
The app no longer contains any Firebase code or packages (verified 2026-10-19). It is fully offline, has no accounts, and collects no data. Leftover Firebase project files (firebase.json, firestore.rules) and the unused firebaseUid/linkedProvider profile fields remain only for history and existing installs; they are not used.
start ms-settings:developers.dart run build_runner build --delete-conflicting-outputs to regenerate adapters.flutter gen-l10n to regenerate localization classes.