Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
翻译准备中
尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证Browser racing game on a real-scale Mount Panorama Circuit, Bathurst. three.js + TypeScript + Vite.
翻译准备中
取自仓库 README
正在加载完整 README。 以下为已保存的摘录。
A browser racing game on a real-scale Mount Panorama Circuit, Bathurst NSW, with
generated (code-only) medium-poly Gen3 Supercars: the Chevrolet Camaro ZL1, the
Ford Mustang GT and the Toyota GR Supra (new in 2026), plus a tribute car: Peter Brock's 1979
Holden Torana A9X hatchback #05 with 1979 Group C physics. Built with three.js, TypeScript and Vite.
The work order and item status are in docs/PLAN.md: graphics realism (toward about 75 % of the way to photoreal), phone strength, then racing realism.查看完整 README ↗目前无法加载完整 README。请通过原文链接阅读。 以下为已保存的摘录。
A browser racing game on a real-scale Mount Panorama Circuit, Bathurst NSW, with
generated (code-only) medium-poly Gen3 Supercars: the Chevrolet Camaro ZL1, the
Ford Mustang GT and the Toyota GR Supra (new in 2026), plus a tribute car: Peter Brock's 1979
Holden Torana A9X hatchback #05 with 1979 Group C physics. Built with three.js, TypeScript and Vite.
The work order and item status are in docs/PLAN.md: graphics realism (toward about 75 % of the way to photoreal), phone strength, then racing realism.查看完整 README ↗