Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
翻译准备中
尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证Biblios Code [Production]
翻译准备中
取自仓库 README
正在加载完整 README。 以下为已保存的摘录。
Welcome to Biblios. I played this game in China and didn't find any online version so I built it here. If you enjoy strategy games like Catan, I think this game will suit you.
Update Log:
9/10 --> Hosted on different website. [Need to optimize SEO for this website now]
8/28 --> Migrated off of Render to AWS (EC2, RDS)
8/31 --> Added CI/CD pipeline, automating deployment to AWS EC2 via Github Actions on merge to main branch.
ToDo查看完整 README ↗Welcome to Biblios. I played this game in China and didn't find any online version so I built it here. If you enjoy strategy games like Catan, I think this game will suit you.
Update Log: 9/10 --> Hosted on different website. [Need to optimize SEO for this website now] 8/28 --> Migrated off of Render to AWS (EC2, RDS) 8/31 --> Added CI/CD pipeline, automating deployment to AWS EC2 via Github Actions on merge to main branch. ToDo
1. Migrate everything from client-side to server side. Done with #46: the server runs every Game and the client only sends Moves
~~2. Secure logins //~~~ Done 8/26 with cookies and sessions verifying logins
3. Cards drawing twice as fast for [specifically] 2 players --> Actually maybe this is fine -- Otherwise the game takes too long?
4. Chat does not store broadcast messages if the chat is closed.
5. Rejoin Game Bugs
Less Urgent ToDo:
Cool to implement:
Objective: There are 5 categories for dice. The objective is to win as many dice points as possible. The way to win a dice point is to have more points in that category than everyone else. Eg: If you have a religion 2 and a religion 3, you have 5 total religion.
Gameplay (pt1 --Drawing Cards)
Players will take turns. During someone's turn, everyone else waits. If it is your turn, you will draw cards equal to # of players + 1. Draw cards individually.
With each card, you may choose to Keep, Discard, or Pool it. If you keep the card, you add it to your hand. If you discard it, it goes to the discard pile. If you pool it, it goes into the shared pool. You may only keep and discard one time, and all remaining cards have to be pooled.
(pt2 --Pooled) After your turn, the other players will be able to take the pooled cards. If you are index 1, The next player in index 2gets to pick first, and so on until everyone gets a card.
Then it is the next player's turn [Player in index 2] to draw cards
(pt3) Auction/Discard After the deck is done being drawn, players auction on the discarded cards. Players who pass may not re-enter the bid until the next card shows up.
When a non-gold card is shown, you bid with gold coins. When a gold-card is shown, you bid with # of cards to discard. Eg: bidding 3 on a gold card means you are willing to discard 3 seperate cards
(pt4) Scoring There is no game-influencing events, but everyone adds up their cards from each section and the winner is determined
Misc.