Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
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个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证NVForever Rebuilt New Vegas Game Engine in Rust
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取自仓库 README
正在加载完整 README。 以下为已保存的摘录。
An open-source, clean-room reimplementation of the engine behaviour of Fallout: New
Vegas, in the spirit of OpenMW. It reads the data files of *your own legally purchased
copy*; it ships no Bethesda content and contains no Bethesda or Gamebryo code.查看完整 README ↗An open-source, clean-room reimplementation of the Fallout: New Vegas engine, in the spirit of OpenMW. It runs on the data files of your own copy of the game; it ships no Bethesda content and contains no Bethesda or Gamebryo code.
NVForever is not affiliated with or endorsed by Bethesda Softworks, ZeniMax Media, Microsoft or Obsidian Entertainment. See LEGAL.md.
nvforever.exe (or ./nvforever.sh on Linux) and point it at your game folder
when asked.NVForever never writes into the game folder. Its settings, saves and logs live in
Documents\My Games\NVForever.
nvforever.exe to MO2's executables (the drop-down beside
Run, then <Edit…>) and start it from there. It loads the plugins ticked in MO2,
in MO2's order, and the game folder MO2 manages. See
docs/mod-organizer-2.md.Data folder, then turn its plugin
on in Documents\My Games\NVForever\plugins.txt with a * in front of its line. The
order of the lines is the load order. NVForever keeps its own list, so the original
game's mod list is not changed.Mods that need NVSE may not work yet: NVSE plugins (.dll) do not run in NVForever.
Needs Rust and Python 3.11+.
cd engine
cargo run --release --bin nvforever -- --data "<path to Fallout New Vegas>/Data"
More: docs/development.md (build, test, options, tools) · docs/status.md (what's built) · docs/outstanding.md (what's left).
Chat, questions and playtesting: Discord.
Report bugs and differences from the original with the
issue forms. Crash
reports are written to Documents\My Games\NVForever\logs. Never attach game files.
Pull requests are welcome. Read CONTRIBUTING.md first: the clean-room rules there decide what can be merged.
NVForever is free. If you'd like to support it: ko-fi.com/lootjunkieazza. Donations buy nothing extra; you still need your own copy of the game.