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查看完整 README ↗The OBTRAN 003 comic page from Oblivious Transfer as a browser experience: the page as drawn, with depth and parallax, the dialogue as beats, then a dive through the singularity into 3D space. No install.
prototype/ the engine (index.src.html) and OBTRAN 003's assetscomics/<id>/comic.json each comic's content (beats, journey, worlds, set pieces, words); comics/obtran003 is the first.claude/skills/comic-experience/ the playbook for turning a new comic page into an experiencetools/ page extraction, asset making, the build and a headless smoke testworlds/ the World Labs Marble pipeline that turns crops of the page into splat worlds (see worlds/PIPELINE.md)source/ the artwork PDFnode tools/build.mjs # dist/ for hosting: page, assets and worlds as files
node tools/build.mjs --inline # one self contained HTML file, for a claude.ai artifact
node tools/build.mjs --comic <id> # another comic (or COMIC=<id>); obtran003 by default
node tools/new_comic.mjs <id> "Title" CODE # scaffold a new comic folder
Vercel runs the first one on every push (vercel.json).
npm i --no-save [email protected] @sparkjsdev/[email protected] puppeteer # in one command: a second npm i --no-save removes the first's packages
node tools/build.mjs --local
python3 -m http.server 8765
node tools/smoke-test.cjs shots 1280 860 desk
node tools/smoke-test.cjs shots 390 844 phone
The page opens as drawn; a tap takes you through the spaces one beat at a time. ?classic=1 keeps the earlier flow (beats on the page, then one breach).
Open dist/index.html?world=<id> to look at one Marble world (or bob-head-relief) with the ink grade on and off.
After new worlds are generated: python3 tools/clean_worlds.py (the workflow runs it too), and python3 tools/make_bob_head.py for Bob's head from the page.
CLAUDE.md has the full brief, state of play and task list.