Host a lobby, pick a map from the in-game Workshop and play one of 36 game modes with your friends: Battle royale with a parachute drop, Bomb defusal, Prop hunt, Gun game, Capture the flag, Mountain football, King of the Hill on a 600 m mountain - or story adventures with talking NPCs and boss fights. And when you have seen it all: build your own map right inside the game and share it with one click.
Normal PEAK stays exactly as it is. Peak Workshop lives behind its own sign in the main menu.
This repository hosts the media and docs for the Peak Workshop Thunderstore page. Get the mod there - your mod manager handles the rest. Feedback, bug reports and questions go to the PEAK Modding Discord (Peak Workshop thread).
Video tutorials
New to building? These step-by-step videos take you from your first imported 3D model to a finished map.
Prefer a download? The trailer and short are attached to the latest release.
Biomes & expeditions
- Build your own biomes in the editor - S to XXL, between a start platform and a goal with campfire and statue - and publish them to the Workshop.
- Chain biomes into expeditions from the plane crash to the summit, played like vanilla PEAK: campfire, statue and fog walls per stage, flare and helicopter at the end.
- Mix in the game's own biomes - shore, tropics, roots, alpine, mesa, caldera with the Kiln, gloom with the citadel - straight from PEAK's daily maps.
- Roll random expeditions online, vanilla-only or mixed, and share them with a code. Keep the biomes hidden until you get there.
- Play them with friends: guests download only the biomes they are missing, late joiners follow along stage by stage.
- Real lobbies for up to 16 players: browse open lobbies with map preview, mode and player count, or join a private one with its join code.
- Teams - the host sorts players by hand or shuffles them randomly. Friendly fire on or off.
- Shared start - everyone loads the map, then a countdown starts the round for all at once.
- Late joiners can watch as a ghost or jump right in - the host decides.
- Friends get the map automatically when they join. No hunting for files.
- Host tools: kick and ban, change lobby settings mid-round with F6.
- Text chat in the lobby and during the round - press Enter,
/t for your team only.
36 game modes. Every map brings its own - the host just presses start. The lobby shows the mode with its rules, and whatever the map leaves open, the host can tweak.
- Battle - Last one standing, Deathmatch, Gun game, Skywars, Kill confirmed, a Shove arena where you can only push, and Battle royale with a shrinking zone and the game's parachute drop.
- Tactical rounds - Bomb defusal at site A or B, Hostage rescue and 1v1 / 2v2 Duel arenas. Buy phase, money, buy counters, side swaps and round wins.
- Zones - King of the Hill (also with a hill that moves), Domination, Summit assault, Summit flag, Capture the flag and Treasure run.
- Race - Obstacle race and Summit race with a shared start, checkpoints and real placings.
- Roles - Hunters, Infection, Hide and seek, Tag, VIP escape and Prop hunt: turn into a crate, barrel or bench of the map, honk to tease the seekers, and watch yourself in third person.
- Party - Flood, Crumbling floor, Hang on, Rockfall, Hot potato and Mountain football with a real ball and the game's own kick.
- Co-op - classic Ascent (all the way to the Nadir if the map wants), Zombie survival, Defense, Escort, Rescue and Scenarios with your own goals.
- Real guns for the shooters: magazines, reload, full-auto, shotguns, scopes and headshots.
- Kill feed, scoreboard on Left Alt, lives and respawns, spectator areas for players who are out, and mutators like Downed or Kick.
- Shows: queue up to 12 maps from the map browser and play them back to back - a countdown at the airport shows the next map, and with "Count wins" the top three are crowned at the end.
- Talk to NPCs and pick your answers - trade items, take on quests, get gifts.
- Your choices change the world: a lift starts running, a ladder drops down, a bridge appears.
- Boss fights with a health bar, rage phases and helpers that join the fight.
- Pets that follow you around, enemies that guard their turf, loot drops.
- Try Crashfall Valley, a story adventure for 1-4 scouts.
Like the Steam Workshop - but inside PEAK.
- Maps, 3D assets, items and NPC packs in one place, sorted into categories.
- Rate, subscribe, download with one click. Update badges tell you when a creator improved something.
- 3D viewer - spin and zoom any model before you use it.
- Publish your own creations public or private. Private content stays out of every list, but your lobby can still play it.
- A full map editor inside the game - no Unity, no extra tools.
- Draw an area, fill it with a forest (or palms, ruins, flowers ...) in one step.
- Sculpt terrain, place hundreds of original PEAK blocks or your own 3D models (GLB, glTF, OBJ, FBX).
- Moving platforms, traps and hazards, ball throwers, custom skies and music zones.
- Water and lava: lakes to swim and dive in, rising floods, rivers and lava streams that find their own way downhill, burning rocks and shaky rocks that tumble down.
- Caves and real light: carve caves and tunnels into rock, get baked lighting with dark caves and real nights, hand out flashlights and lanterns.
- Pick a game mode for your map - a checklist shows what it still needs, one click places the missing zone or spawn.
- Spawn points, goals and loot - then press P to test your map on the spot.
以上为 README 的开头部分。其余内容请阅读原文。 查看完整 README ↗