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一分钟完成验证AI-powered operations system and internal dashboard for Strive Soccer training, player management, scheduling, and course infrastructure.
翻译准备中
取自仓库 README
正在加载完整 README。 以下为已保存的摘录。
The premium coaching platform for Strive Soccer FC. Not a generic coaching
app — a complete development system that makes parents feel they're buying a
program, not just private sessions.
Personalized coaching · weekly homework · progress tracking · film analysis ·
AI session notes · parent reports · accountability. Built to feel like Apple,
Nike Training Club, and Duolingo combined — and to onboard 30 paying clients.查看完整 README ↗The premium coaching platform for Strive Soccer FC. Not a generic coaching app — a complete development system that makes parents feel they're buying a program, not just private sessions.
Personalized coaching · weekly homework · progress tracking · film analysis · AI session notes · parent reports · accountability. Built to feel like Apple, Nike Training Club, and Duolingo combined — and to onboard 30 paying clients.
This repo also contains Strive OS, the internal coach operations + content engine, now living at
/os. Strive Elite is the new player/parent-facing product and owns the root of the app.
The app ships with rich seed data for five realistic players and a full demo login. With no environment variables set at all, you can deploy to Vercel and immediately tour the entire experience:
/login (or /signup) → Enter as Player or Enter as Coach.Wire the services below to switch demo mode off and go fully live.
@anthropic-ai/sdk) — turns plain-English session notes into a
full weekly planThe Master Prompt calls for Next.js 15. This codebase is pinned to the stable Next 14.2 App Router that the existing Strive OS build already runs on, to keep the live dribbling-course funnel working. All Strive Elite code is App-Router idiomatic and upgrades to 15 cleanly.
app/
layout.tsx Root: brand fonts (Barlow / Barlow Condensed)
(marketing)/ Public site — landing, pricing, about, contact
(auth)/ login, signup (role selection + demo entry)
(player)/ Player app (auth-protected)
dashboard/ homework/ progress/ film/
(coach)/ Coach app (auth-protected)
coach/ Roster dashboard
coach/players/[id]/ Player profile + AI session-notes studio
(public)/ Legacy $97 dribbling-course funnel (kept live)
(app)/ Legacy Strive OS internal tool (now at /os)
api/elite/
ai/session-notes/ Claude → structured weekly plan
stripe/checkout/ Create Checkout Session (sub + one-time)
stripe/webhook/ Sync subscription status
contact/ Contact form sink (+ optional GHL forward)
components/elite/ Strive Elite design system + feature components
lib/elite/
supabase/ Browser / server / middleware SSR clients
types.ts Domain model (mirrors the SQL schema)
demo.ts Five-player demo dataset (demo mode)
data.ts Data access (Supabase, falls back to demo)
session.ts Viewer/role resolution (real auth or demo cookie)
ai-coach.ts Claude session-notes engine + offline fallback
auth-actions.ts Sign out / demo entry (server actions)
player-actions.ts Homework toggle, film, messages
coach-actions.ts Edit fields, notes, messages, apply AI plan
supabase/migrations/
005_strive_elite.sql Full schema + RLS + storage bucket + triggers
scripts/seed-elite.mjs Provision coach + 5 players as real auth users
middleware.ts Session refresh + route protection
Copy .env.example → .env.local. All are optional for demo mode.
| Variable | Purpose |
|---|---|
NEXT_PUBLIC_SUPABASE_URL / NEXT_PUBLIC_SUPABASE_ANON_KEY | Turns on real auth + data |
SUPABASE_SERVICE_ROLE_KEY | Stripe webhook writes + seed script (server only) |
NEXT_PUBLIC_APP_URL | Base URL for Stripe redirect/callbacks |
ANTHROPIC_API_KEY | Enables Claude session-notes generation |
ANTHROPIC_MODEL | Optional model override (defaults to a current Claude model) |
STRIPE_SECRET_KEY / STRIPE_WEBHOOK_SECRET | Payments + webhook verification |
STRIVE_PRICE_MONTHLY / STRIVE_PRICE_ELITE / STRIVE_PRICE_SESSION | Stripe Price IDs for the plans |
Strive Elite is invite-only. Nobody buys their way in by simply registering:
Onboard a paying client in 3 steps: collect payment → open the coach
dashboard, Invite a client, copy the code → send them the code and the
/signup link. Done.
Requires
SUPABASE_SERVICE_ROLE_KEY(server-only) so redemption can create confirmed accounts. Apply migration006_invite_codes.sqlalongside005.
.env.local.supabase/migrations/005_strive_elite.sql (or supabase db push). This
creates every elite_* table (namespaced to coexist with Strive OS),
Row-Level-Security policies, the elite-film storage bucket, and the
trigger that creates an elite_profiles row on sign-up.NEXT_PUBLIC_SUPABASE_URL=... SUPABASE_SERVICE_ROLE_KEY=... \
node scripts/seed-elite.mjs
Creates [email protected] + five players, all with password
StriveElite!25.Roles: sign-up writes a role (player or coach) into user metadata; the
trigger copies it to profiles.role. RLS then scopes every read/write — a
player sees only their own data; a coach sees their whole squad.
STRIVE_PRICE_*.STRIPE_SECRET_KEY.https://<your-domain>/api/elite/stripe/webhook
for checkout.session.completed and customer.subscription.* events. Put
the signing secret in STRIPE_WEBHOOK_SECRET./api/elite/stripe/checkout. Until Stripe is
wired, they gracefully route users into sign-up instead of erroring.vercel.json already sets function durations for the AI + cron
routes. The Stripe webhook route reads the raw body correctly on Node runtime.npm install
npm run dev # http://localhost:3000
npm run build # production build (passes clean)
npm run typecheck # strict TS, no errors
| Mode | How | Sees |
|---|---|---|
| Demo (no Supabase) | /login → Enter as Player / Enter as Coach | Full seed data, all features |
| Real (seeded) | [email protected] · players [email protected] … | Live data, password StriveElite!25 |
The original coach operations + content engine still lives here, moved to
/os so Strive Elite can own the root. It reads GHL webhooks and drives the
AI content engine and the live $97 dribbling-course funnel at
/dribbling-course. See the module table below.
| Module | What |
|---|---|
Command Center (/os) | Daily schedule, leads, unpaid players, course sales, content perf. |
| Sessions / Players / Leads | Roster, packages, payments, coach notes, CRM. |
AI Content Engine (/content) | Hooks, scripts, voiceovers, captions. |
Course Ad Library (/admin/course-ads) | Ready-to-run ad copy for the funnel. |
For the Players. By the Players. · Strive Soccer FC · DMV