The things of your hobbies come alive with practice: a pixel-art Japanese house where every session lights a candle and tsukumogami grow for years. Android, EN/RU, no ads.
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查看完整 README ↗In Japan they say that things used long and well grow a soul — tsukumogami. Here it happens to the things of your hobbies: a guitar, a ball of yarn, a brush, a sourdough starter. Every session lights a candle in a small pixel-art Japanese house; the things on the shelves shiver, open an eye, grow little legs and step down as house spirits — and keep growing for years. Free, no ads, no account.
The house follows the real seasons and the hour: blossom in spring, fireflies on summer nights, falling maple leaves, snow on the eaves; the paper lamp and the candles light the room at night.
No account, no ads, no analytics, no internet permission. Everything stays on the phone.
./gradlew testDebugUnitTest assembleDebug # app.tsukumo.dev, next to a real install
./gradlew assembleDebug -Pdemo # app.tsukumo.demo, a few years already lived
./gradlew testDebugUnitTest -Prender --tests '*RenderArt*' # scene and sprite sheets in app/build/art
python tools/icon.py # the launcher icon and the logo, from the app's own sprite
Kotlin, Jetpack Compose, Room, DataStore. Every picture is pixel art drawn in code: the house (360×320 art pixels, an exact 3× on 1080-wide phones), the garden in four seasons, and the spirits — about twenty silhouettes painted into material grids and shaded automatically, with hue-shifted ramps and selective outlines. EngineTest lives ten years in the house and checks the pace stays slow and steady.
MIT. Font: m6x11 by Daniel Linssen, Cyrillic by Natto Games (free with attribution).