BeamNG.Earth
A 1:1 scale streamed Earth for BeamNG.drive: real elevation and satellite imagery, floating origin, LOD streaming from a companion server
翻譯準備中
尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證正在載入完整 README。 以下為已儲存的摘錄。
The original Flash Age of War (650×450, 40 fps), ported to a modern web stack and playable
against a friend straight from the browser. Graphics, animations, sounds, UI and unit stats are the
original ones, extracted from the game's SWF; the game logic is a deterministic TypeScript port of
its ActionScript.
Play: https://basil-as.github.io/Age-of-War-p2p/ — pick a version, then Play with a friend and send the link.檢視完整 README ↗目前無法載入完整 README。請透過原文連結閱讀。 以下為已儲存的摘錄。
The original Flash Age of War (650×450, 40 fps), ported to a modern web stack and playable
against a friend straight from the browser. Graphics, animations, sounds, UI and unit stats are the
original ones, extracted from the game's SWF; the game logic is a deterministic TypeScript port of
its ActionScript.
Play: https://basil-as.github.io/Age-of-War-p2p/ — pick a version, then Play with a friend and send the link.檢視完整 README ↗