尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證Game for learning how to code.
翻譯準備中
取自儲存庫 README
正在載入完整 README。
檢視完整 README ↗CodeCombat is a multiplayer programming game for learning how to code. See the Archmage (coder) developer wiki for a dev setup guide, extensive documentation, and much more to get started hacking!
It's both a startup and a community project, completely open source under the MIT and Creative Commons licenses. Since it's a game (with really cool tech), it's really fun to hack on. Join us in teaching the world to code! Your contribution will go on to show millions of players how cool programming can be.
Whether you're novice or pro, the CodeCombat team is ready to help you implement your ideas. Reach out on our Reddit community, our issue tracker, or our developer chat room on Slack, or see the docs for more on how to contribute.
MIT for the code, and CC-BY for the art and music. Please also sign the CodeCombat contributor license agreement so we can accept your pull requests. It is easy.
Note: the levels on codecombat.com are not open source.
We offer a partner API for SSO, user management, progress data, etc., with API docs here and SDKs here. You'll need client credentials, so get in touch with us if you have a use case for that.
For the very simplest case that can power some data integrations with your CodeCombat account, you can fetch https://codecombat.com/db/user/your-user-name-or-id to get some user progress stats. For example, Beeminder uses this API to help you commit to learning to code.