AI Decision System
Replayable, offline-verifiable records for AI-assisted go/no-go decisions: experiment promotions, typed model answers and human-approved actions.
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一分鐘完成驗證Merge, compile and update AI agent skills with provenance: every source read in full and scanned, licences checked, each conflict named in MERGE.md, a lockfile per commit, and an eval gate that refuses a merge that loses. Claude Code, Codex, Copilot.
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取自儲存庫 README
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檢視完整 README ↗Give it the skills you run together, or a pile of candidates, and get one skill that reads every source in full, names every conflict and its winner, and ships only when it matches the originals.
Claude Code · Codex CLI · Cursor · GitHub Copilot · claude.ai
Quick start · Three entrances · Examples · How it works · Install · Safety
You already run two or three skills for one job. Each one asks to be invoked, loads its own context, and repeats rules the others also have. Combining them by hand loses the reasons, the licences and the conflicts.
Connect Anything does the merge as a build with evidence:
MERGE.md shows what one source says, what the other says, which one wins at this job and why.connect-anything.lock.json records each source's commit, licence, read count, scan result and kept files.--max-cost-usd.npx skills add IndusCore-AI/connect-anything
Then ask in the way you would ask a person:
connect apple-design and dashboard-design into one skill for review work
compile one research skill from this skill-radar report
my apple-design skill is weak on app screens, update it
Give it an eval file and it will also tell you whether the merge is as good as the originals:
python3 -I skills/connect-skills/scripts/connect plan \
hallmark=Nutlope/hallmark@7ec8682 \
uiux-pro-max=nextlevelbuilder/ui-ux-pro-max-skill@d14efff:.claude/skills/ui-ux-pro-max \
--name my-design --job "Design and review screens" --evals my-evals.json
python3 -I skills/connect-skills/scripts/connect build --name my-design
| Skill | Give it | Get |
|---|---|---|
connect-skills | the two or three skills you run together for one job (installed folders or GitHub URLs) | one skill for that job; the originals stay installed |
compile-skills | 5 to 20 candidates (a skill-radar report, an awesome list, a search) and a profile of what you care about | one skill made of only the parts that fit |
update-skills | a skill you already use, and a gap you name ("app screens") | upstream changes re-read and re-scanned, candidates that fill the gap, the eval re-run, and nothing written until you approve |
Each folder carries its own copy of the engine, so one skill installs on its own. tools/sync.py keeps the copies identical.
Every example is a real run against named commits, with the compiler-written files committed so you can read the result.
examples/apple-design: recreates a hand-made design skill from Hallmark, UI UX Pro Max and the author's own Apple pass. Its MERGE.md explains, section by section, how it differs from the hand-made one. 4,865 tokens on activation instead of 15,345 for the three originals.examples/research-compile: a research-brief skill compiled from five candidates in a skill-radar report. It excludes the sub-skills that need a paid API, meets CC BY duties for one source and adapts two sections with the changes recorded.examples/update-app-screens: an update run that adopts a lock for the hand-made skill, keeps its local edits, finds the gap ("app screens"), names an unlicensed candidate instead of copying it, and proposes a patch. Nothing is applied without its approval id.examples/refusals: two unlicensed skills named, never copied; a real promotional sign-off and a hidden download-and-run step excluded and named; a merge that loses an eval, refused with its scores.Rebuild them all with python3 examples/build.py. The tests rebuild them in a scratch folder so the committed outputs stay as they are.
sources ──▶ fetch at a locked commit ──▶ read every file in full ──▶ scan every line
│
┌────────────────────────────────────────────────┘
▼
licence check ──▶ choose parts against the job ──▶ merge
│
SKILL.md · MERGE.md · a folder per source · lockfile │
▼
checks ──▶ eval gate ──▶ emit or refuse
decisions.json; the engine re-applies it on every build, so update can carry the same judgement to new commits.SKILL.md with a "what wins, top first" list, a folder per source with its README, LICENSE and commit, MERGE.md and connect-anything.lock.json.REFUSED.md and the scoreboard to the work folder, not --out.npx skills add IndusCore-AI/connect-anything
/plugin marketplace add IndusCore-AI/connect-anything
/plugin install connect-anything@induscore
The plugin gives you /connect-anything:connect-skills, compile-skills and update-skills.
gh skill install IndusCore-AI/connect-anything connect-skills
gh skill install IndusCore-AI/connect-anything compile-skills
gh skill install IndusCore-AI/connect-anything update-skills
git clone https://github.com/IndusCore-AI/connect-anything
cp -R connect-anything/skills/connect-skills ~/.claude/skills/
Copy the other two folders the same way, or all three for the full set.
It needs Python 3.9 or later and git, and nothing else: no packages, no network at run time except the fetch. gh is used when present, for private repos and commit lookups.
--out. The scores and the reasons go to REFUSED.md.update joins them to a real path.--max-cost-usd agreed first. A dry run plans the calls and costs nothing.python3 tests/run.py # offline: 57 tests, no network, no model calls
python3 tests/run.py --online # adds the six acceptance tests against the real sources
python3 tools/sync.py --check # the three skill folders match scripts/ and references/
The offline suite covers the engine, the scanner, the licence rules, the eval gate, the lockfile, update and the
refusals. The online suite fetches the real sources, recreates the examples and checks the emitted skills pass
skills-ref validate when it is installed. CI runs the offline suite on Python 3.9 and 3.12, the sync check and
skills-ref validate on the three skill folders.
The eval file is Anthropic skill-creator's evals/evals.json format (Apache-2.0, https://github.com/anthropics/skills), with two fields added. The lockfile's source entries follow the skills CLI's skills-lock.json (vercel-labs/skills) and compute computedHash the same way. Skills follow the Agent Skills specification (https://agentskills.io/specification). The scanner starts from skill-radar's pattern list.
MIT, copyright IndusCore. See LICENSE. Decisions and their evidence: DECISIONS.md. Changes: CHANGELOG.md.
Built by IndusCore, induscore.site.