Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
翻譯準備中
尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證正在載入完整 README。 以下為已儲存的摘錄。
A game about finding fishing boats in a protected sea — built by crossing satellite radar, official AIS and Global Fishing Watch over one Natura 2000 site in Denmark.
I built this for two reasons: to get my hands on geospatial data, and to learn how to build software by directing an AI rather than typing every line. The brief I set myself was simple to state and hard to do — pull meaningful information out of data sources that were never designed to work together.檢視完整 README ↗目前無法載入完整 README。請透過原文連結閱讀。 以下為已儲存的摘錄。
A game about finding fishing boats in a protected sea — built by crossing satellite radar, official AIS and Global Fishing Watch over one Natura 2000 site in Denmark.
I built this for two reasons: to get my hands on geospatial data, and to learn how to build software by directing an AI rather than typing every line. The brief I set myself was simple to state and hard to do — pull meaningful information out of data sources that were never designed to work together.檢視完整 README ↗