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檢視完整 README ↗| A calm canal | White rapids |
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A glass float carried down a river that never ends, from a still, straight canal to narrow, twisting white rapids. Paddle it about, ride the current, bounce off the banks, and turn the river and the sky with the sliders.
It is built on madness-engine:
the water and the sky are madness-engine/ocean, and the river (its
current, its bends, its banks and how wild its water is) is
madness-engine/river, which any game on the engine can use.
npm install
npm run dev # http://localhost:5173
npm run build # static build in dist/
Needs WebGPU or WebGL 2 (any current browser); ?renderer=webgl or
?renderer=webgpu pins one. ?river=rapids&sky=dusk starts on any of the
rivers (canal, stream, river, rapids) under any of the skies (dawn, noon,
dusk, storm, night); ?panel=closed starts with the panel folded.
src/main.js: the stage, the river, the float, the camera and the loopsrc/float.js: the float on the watersrc/panel.js: the sliderssrc/sound.js: the water's sound