Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
翻譯準備中
尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證正在載入完整 README。 以下為已儲存的摘錄。
A browser-based NES Final Fantasy III engine that extracts all assets from user-supplied ROM files at runtime. No copyrighted data is stored in the repository.
Using this code — please do!
Want to use any of this for your own project? Please, go right ahead.
Take whatever's useful — the combat engine, the multiplayer wire protocol,
the ROM-extraction pipeline, any of it. No permission needed, no strings
attached. I'd genuinely rather see this stuff get used than have it sit here.檢視完整 README ↗目前無法載入完整 README。請透過原文連結閱讀。 以下為已儲存的摘錄。
A browser-based NES Final Fantasy III engine that extracts all assets from user-supplied ROM files at runtime. No copyrighted data is stored in the repository.
Using this code — please do!
Want to use any of this for your own project? Please, go right ahead.
Take whatever's useful — the combat engine, the multiplayer wire protocol,
the ROM-extraction pipeline, any of it. No permission needed, no strings
attached. I'd genuinely rather see this stuff get used than have it sit here.檢視完整 README ↗