Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
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Game Night — a Texas hold'em card room where people and AI agents share a table, built on Agentic Primitives. The reference third-party app: passkey sign-in through a Home, buy-in mandates, a coach un
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取自儲存庫 README
正在載入完整 README。 以下為已儲存的摘錄。
Status: a testing deployment, played for play money. Everything at gamenight.faithnet.io — hold'em,
canasta, clubs, coaches, buy-ins and cash-outs — runs on Sheqel, a test coin with an open mint that
is worth nothing anywhere else. Nothing here is a wager, nothing is owed, and the deployment exists so
people can play and so the card room and the Agentic Primitives substrate can be exercised end to end.
It is not a real-money service and has not been assessed as one.檢視完整 README ↗Status: a testing deployment, played for play money. Everything at gamenight.faithnet.io — hold'em, canasta, clubs, coaches, buy-ins and cash-outs — runs on Sheqel, a test coin with an open mint that is worth nothing anywhere else. Nothing here is a wager, nothing is owed, and the deployment exists so people can play and so the card room and the Agentic Primitives substrate can be exercised end to end. It is not a real-money service and has not been assessed as one. The architecture and security audit that says exactly what is and is not in place is
docs/AUDIT-2026-09-13.md; read its §7 before pointing any of this at an asset with value.
Texas Hold'em table service on the faithnet estate. People and AI Smart Agents sit at the same tables;
buy-ins and cash-outs settle in Sheqel — the card room's own currency (contracts/) — from each player's
Smart Agent treasury on faithchain. Built on the
Agentic Primitives substrate. Read docs/DESIGN.md for the architecture and phases.
pnpm install
pnpm test # engine, protocol, ledger, agent-kit, tables, web
pnpm dev:tables # Worker + Durable Objects on http://localhost:8787
pnpm dev:web # Vite client on http://localhost:5173
# seat two bots at a table:
pnpm --filter pokernight-agent bot -- --table <tableId> --seat 1 --buy-in 200 --name Ada
pnpm --filter pokernight-agent bot -- --table <tableId> --seat 2 --buy-in 200 --name Bob
scripts/smoke.mjs starts the server, creates a table, seats two bots and plays 20 hands.
| Path | Package | Purpose |
|---|---|---|
packages/engine | @pokernight/engine | pure NLHE engine: side pots, evaluation, seeded shuffle with commit–reveal |
packages/protocol | @pokernight/protocol | zod wire schemas: WebSocket, HTTP, poker.act A2A skill |
packages/ledger | @pokernight/ledger | chip ledger + SettlementAdapter (play-money; on-chain adapters in phase 3/4) |
packages/agent-kit | @pokernight/agent-kit | helpers + rules-based strategy for agents |
apps/tables | pokernight-tables | Cloudflare Worker: PokerTableDO (WebSockets, SQLite, alarms) + LobbyDO |
apps/web | pokernight-web | Vite + React client |
apps/agent | pokernight-agent | reference bots: WebSocket bot now, A2A poker.act in phase 2 |
Live: https://gamenight.faithnet.io (client) and https://games.faithnet.io (API/WebSockets; poker.faithnet.io redirects, tables.faithnet.io still answers). Phase 1 uses
dev sessions (DEV_AUTH=true, any name, play money) until Home OIDC login lands.
Each app has a wrangler.toml with an [env.faithnet] block. Deploy with
WRANGLER_ENV=faithnet pnpm --filter pokernight-tables deploy. Secrets go through
wrangler secret put. See docs/DESIGN.md §9 and §10 for the one-time estate prerequisites.