Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
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正在載入完整 README。 以下為已儲存的摘錄。
A game with hexagonal blocks on a cylindrical world inspired by Minecraft
• Hexagonal blocks
• Cylindrical world
• Infinite world (except around the cylinder)
• Triangular pixels
• And much more!
You can download the launcher here.
Game versions up to 0.14 require Java 17 (or later) to be installed. If it's not installed you can get it here.
Controls
The controls are almost the same as in Minecraft.檢視完整 README ↗A game with hexagonal blocks on a cylindrical world inspired by Minecraft
You can download the launcher here.
Game versions up to 0.14 require Java 17 (or later) to be installed. If it's not installed you can get it here.
The controls are almost the same as in Minecraft.
| Action | Keys |
|---|---|
| Movement | WASD |
| Camera rotation | Mouse or arrow keys, PgUp, PgDn |
| Jump | Space |
| Fly | F |
| Fly up | Space |
| Fly down | Left Shift |
| Walk slow | Left Ctrl |
| Walk fast | Left Alt |
| Walk superfast | Right Ctrl |
| Action | Keys |
|---|---|
| Select hotbar slot | 1 ... 9, scroll wheel |
| Place block | Right click |
| Remove block | Left click |
| Pause | Escape |
| Fullscreen | F11 |
| Action | Keys |
|---|---|
| Free the mouse | M |
| Debug info | F7 |
| Place block under your feet | B |
The program works very similarly to Minecraft (at least when it comes to saving worlds).
You can create as many worlds as you like and they will be saved on your computer. To find the files go to the folder named ".hexacraft" in the %appdata% directory on Windows and in the home directory on Mac and Linux (just like for Minecraft).
./mill main.run
./mill __.test
This project goes under the MIT Licence. In short it says that anyone may use this project for anything they want as long as the licence is not removed or changed.
Basically this should be an open source project, but if anyone uses it for some purpose it would be nice if they mentioned the original project or the authors of this project. There has, after all, been a lot of work put into this.