Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
翻譯準備中
尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
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一分鐘完成驗證正在載入完整 README。 以下為已儲存的摘錄。
Fictional immigration-inspection simulation (Korean, vanilla HTML/CSS/JS, single-file release). One DOM adapts from 320px phones to 1440px+ workstations (승객 · 인터뷰 · 자료 · 판단 task navigation on phones, workspace + inspector on tablets, three-zone desk on desktop). Production: https://inad-gray.vercel.app檢視完整 README ↗
Fictional immigration-inspection simulation (Korean UI with a selectable English UI, vanilla HTML/CSS/JS, single-file release). One DOM adapts from 320px phones to 1440px+ workstations (승객 · 인터뷰 · 자료 · 판단 task navigation on phones, workspace + inspector on tablets, three-zone desk on desktop). Production: https://inad-gray.vercel.app
v10 Live Interview & Statement Lock (Next-Generation Rebuild): talk to the passenger by typing, push-to-talk or suggestions; capture statements and cross-examine them against documents and system records with Statement Lock (진술 대조); the
deterministic engines still decide every fact and verdict. Start screen → 인터뷰 시작. Docs: docs/next-product-audit.md, docs/v11-playtest-guide.md, docs/v10-product-vision.md,
docs/v10-live-interview-spec.md, docs/v10-ai-architecture.md, docs/v10-avatar-system.md, docs/v10-privacy.md,
docs/v10-art-direction.md, docs/v10-qa.md. Optional model: set INAD_LLM_BASE_URL,
INAD_LLM_MODEL (and INAD_LLM_API_KEY) on the server; npm run eval:dialogue evaluates intent routing.
src/ · release artifact: dist/index.html (root index.html is the generated mirror)CLAUDE.md / AGENTS.md (working rules), docs/architecture.md, docs/design-system.md, docs/design-workflow.md (Figma ↔ code), docs/figma-workspace-spec.md, docs/legal-baseline.md, docs/legal-review.md, QA docs/qa-v9.md, release notes RELEASE_NOTES_v10.0.md (current) · RELEASE_NOTES_v9.0.md · RELEASE_NOTES_v7.0.md (v7.0–v7.2)docs/RECOVERY.mdnpm install && npm run build && npm test # npm run qa = lint + unit + build + integrity + E2E
INAD_TARGET=legacy npm run test:e2e # v6.1 parity (frozen baseline)
INAD_TARGET=src npm run test:e2e # native ES modules, no bundle
E2E needs a Playwright Chromium: npx playwright install chromium, or point INAD_CHROMIUM_PATH at an
installed one. INAD_PORT picks the port when several checkouts test side by side.
/api/airport-load can use official public flight-status data to create a bounded gameplay workload snapshot for the selected airport. Configure the server-side environment variable below in Vercel:
DATA_GO_KR_SERVICE_KEY=<data.go.kr general authentication key>
The credential is read only by the Vercel server function and is never bundled into browser JavaScript. If the key or upstream API is unavailable, the game automatically falls back to its static airport preset. npm run dev serves the same function locally at /api/airport-load (set the variable in your shell to test live data; E2E always runs without it).
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