Plan: Transitioning to Forward Deployed Engineer / AI Engineer
一份分階段路線圖,供後端工程師轉向 FDE 與 AI Engineer 角色——解讀頭銜混亂、應用型 LLM 技術棧與面試循環。
AI 翻譯
尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證製作者的介紹僅有上面的一句話。 更多詳情請閱讀儲存庫 README。 儲存庫 README ↗
正在載入完整 README。
檢視完整 README ↗Educational web games for Ipek, a four-year-old learning in Turkish and English. Every game works on phones, tablets and desktops, is played by touch, and can be switched between Turkish (TR) and English (EN) with the toggle at the top.
Play: https://sguven.github.io/ipek-games/
| Folder | Game | What it practises |
|---|---|---|
minik-kasif/ | Little Explorer Ipek | Counting, colours, shapes |
unicorn/ | Ipek & Sparkle's Rainbow | Patterns, more or less, shadows |
kelebek/ | Ipek's Butterfly Garden | Catching, colour hunt, counting, teaching a robot |
araba/ | Ipek's Car Trip | 3D driving across the Çeşnigir Bridge and around Köprüköy village |
cesnigir/ | Ipek's Çeşnigir Tour | Stand-alone 3D tour of the Çeşnigir Bridge |
yardim/ | Ipek's Helping Village | Helping friends, sharing fairly, tidying up |
harf/ | Ipek's Letter Islands | Reading and writing Turkish letter by letter, the first-grade way (Turkish only) |
boyama/ | Ipek's Coloring Book | Painting with colours, brush and stamps; saving pictures |
zeka/ | Ipek's Brain Games | Memory cards, jigsaws, robot paths, odd one out, ordering |
Folder names are Turkish because they are part of each game's web address.
index.html at the root is the home page with a card for each game.
index.html (HTML, CSS and JavaScript), with its own
manifest.webmanifest so it can be added to a home screen.audio/ folder, listed in audio/manifest.json.zeka/index.html is generated: zeka/build.py combines zeka/src.html with the jigsaw
pictures and sound engine from the Coloring Book. Edit src.html, then run
python3 zeka/build.py.main; there's no build step for the
other games.Automated Playwright tests play each game by touch at several phone, tablet and desktop sizes and check layout, sound, rewards, both languages and console errors.
cd tests
npm install
npm test # main test run + butterfly garden
node run-tests.js --quick # faster pass
node run-tests.js --game=minik-kasif
node araba-test.js # each game also has its own test file
Screenshots from a run are written to tests/out/ (git-ignored).